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File Date Author Commit
 builtin 2002-11-25 hellcatv [r4842] fixed the random lib and vector lib not to rely...
 stub 2003-06-21 hellcatv [r6071] made your path in gray
 Vector.py 2002-12-04 hellcatv [r4903] movied the import and remove prints
 adventure.py 2003-07-04 dandandaman [r6326] test
 ai_changeheading1.c 2002-01-01 alexannika [r1436] ai that can flyto waypoint
 ai_circling.c 2002-01-01 alexannika [r1436] ai that can flyto waypoint
 ai_explorer.c 2002-03-20 alexannika [r2352] improved some modules/tried rpms
 ai_facetarget1.c 2002-01-01 alexannika [r1436] ai that can flyto waypoint
 ai_flyto1.c 2002-01-01 alexannika [r1436] ai that can flyto waypoint
 ai_flyto2.c 2002-01-01 alexannika [r1436] ai that can flyto waypoint
 ai_flyto3.c 2002-01-01 alexannika [r1436] ai that can flyto waypoint
 ai_flyto_jumppoint.c 2002-03-19 alexannika [r2336] unitcontainer changes & segfaults
 ai_flyto_waypoint.c 2002-03-19 alexannika [r2336] unitcontainer changes & segfaults
 ai_flyto_waypoint_defend.c 2002-03-20 alexannika [r2352] improved some modules/tried rpms
 ai_flyto_waypoints1.c 2002-01-26 alexannika [r1559] working on scripting again
 ai_flyto_waypoints2.c 2002-01-27 alexannika [r1560] AIFlyToWaypoint
 ai_orderlist.c 2002-03-29 ace123 [r2471] fixed import order
 ai_patrol.c 2002-03-19 alexannika [r2336] unitcontainer changes & segfaults
 ai_patrol_defend.c 2002-02-19 alexannika [r1932] launches in front of player
 ai_qct_waitjump.py 2003-05-24 dandandaman [r5795] updated with some fixes
 ai_rolling.c 2002-01-01 alexannika [r1436] ai that can flyto waypoint
 ai_stationary.c 2002-03-28 hellcatv [r2461] fixed some bugs with hard mission
 ai_superiority.c 2002-01-29 alexannika [r1593] improved missions
 ai_switching1.c 2001-12-29 alexannika [r1400] first ai works with new scripting
 ai_switching2.c 2002-01-01 alexannika [r1436] ai that can flyto waypoint
 ai_test.c 2001-12-29 alexannika [r1400] first ai works with new scripting
 ai_test2.c 2001-12-29 hellcatv [r1401] here is a revised sthing
 ai_test3.c 2001-12-29 alexannika [r1400] first ai works with new scripting
 ai_test4.c 2001-12-29 alexannika [r1400] first ai works with new scripting
 aitest.py 2002-07-01 hellcatv [r3805] simple test
 ani_test.c 2002-05-07 hellcatv [r2996] added mission to tesdt jump
 attack_jumppoint.c 2002-06-02 hellcatv [r3285] added a new function called getSignificantDista...
 bounty.c 2002-06-20 hellcatv [r3710] hehe bounty mission
 bounty.py 2003-06-14 ace123 [r5955] escort now gets right flgihtgroup--same with ot...
 calike1.c 2001-12-11 alexannika [r1353] interpreter uses calike
 capship_mission.c 2002-04-12 ace123 [r2691] added some stuff
 car_lib.py 2002-11-15 hellcatv [r4792] care lib commmtied`
 cargo_mission.c 2002-06-16 hellcatv [r3624] modified cargo mission to have no time limit
 cargo_mission.py 2003-06-07 ace123 [r5914] fixed some dyn. mission stuff
 common.module 2001-12-07 alexannika [r1330] datatype object,callback olist
 contraband_mission.c 2002-06-11 hellcatv [r3487] contraba
 dantestmission.py 2003-07-04 dandandaman [r6326] test
 dec.c 2002-04-08 hellcatv [r2586] added some test missions
 defend.py 2003-06-14 ace123 [r5955] escort now gets right flgihtgroup--same with ot...
 difficulty.c 2002-06-11 hellcatv [r3447] fixed shrinking list problem
 difficulty.py 2002-12-14 hellcatv [r4929] set difficulty properly
 difficulty_creds.c 2002-06-09 hellcatv [r3418] committed more reliable difficulty detection
 dj.py 2003-01-01 ace123 [r5102] now has a working dj
 dj_lib.py 2003-06-14 hellcatv [r5959] i made the things have 1 instead of true
 drone_duel.c 2002-02-17 hellcatv [r1891] added some cools tuff
 dynamic_battle.py 2003-07-04 dandandaman [r6332] updated
 dynamic_mission.py 2003-07-04 hellcatv [r6318] modified the news nastiness :-)
 dynamic_news.py 2003-07-04 dandandaman [r6332] updated
 dynamic_news_content.py 2003-07-04 dandandaman [r6323] updated
 dynamic_universe.py 2003-04-22 hellcatv [r5681] added the look for trouble stuff
 earth_patrol_rnd_attack1.c 2002-06-11 hellcatv [r3457] got rid of legacy fuinction
 earth_patrol_rnd_attack2.c 2002-06-11 hellcatv [r3457] got rid of legacy fuinction
 escort_mission.c 2002-06-09 hellcatv [r3414] made distances more...reasonable
 escort_mission.py 2003-06-20 ace123 [r6056] changed it to generate rabble in system.
 explore_far.c 2002-02-17 hellcatv [r1891] added some cools tuff
 explore_rare_enemies.c 2002-06-11 hellcatv [r3457] got rid of legacy fuinction
 explore_universe.c 2002-02-27 alexannika [r2010] ai_flyto_jumppoint, ai_explorer, ai_flyto_waypo...
 faction_ships.c 2002-06-12 hellcatv [r3494] fixed up lower engine 'grades' being put on new...
 faction_ships.py 2003-06-19 ace123 [r6026] added get_rabble_of
 fg_util.py 2003-06-24 hellcatv [r6185] fixed the problem GetPosition
 framerate.c 2001-12-12 alexannika [r1356] interpreter runs in gameloop
 garbage_collect.c 2002-04-09 hellcatv [r2605] finalized our exploration mission
 gauntlet.c 2002-03-28 hellcatv [r2456] added data
 generate_dyn_universe.py 2003-06-21 hellcatv [r6129] don't gneerate so many bases in he avess gate
 go_somewhere_significant.c 2002-06-02 hellcatv [r3285] added a new function called getSignificantDista...
 go_somewhere_significant.py 2003-06-04 hellcatv [r5851] fixed the shit with launch
 go_to_adjacent_systems.py 2003-06-21 hellcatv [r6071] made your path in gray
 inc.c 2002-04-08 hellcatv [r2586] added some test missions
 incdec.c 2002-04-08 hellcatv [r2586] added some test missions
 jump_privateer.py 2003-06-16 ace123 [r5986] Fixed total_jump.mission to also autopilot
 junk.module 2001-12-05 alexannika [r1294] Initial revision
 launch.c 2002-06-09 ace123 [r3419] fixed some config issues + our good friend mdouels
 launch.py 2003-06-17 ace123 [r5991] fixzed launching if fg died
 launch_recycle.c 2002-06-11 hellcatv [r3449] after random shuffling these scripts are
 launch_recycle.py 2003-06-14 hellcatv [r5959] i made the things have 1 instead of true
 launchtest.c 2002-03-29 hellcatv [r2469] fixed these for proper return values
 mission_lib.py 2003-06-21 ace123 [r6079] Added Dynamic(TM) Fixers! Now most of them poin...
 nebula_tag.c 2002-06-11 hellcatv [r3457] got rid of legacy fuinction
 news.py 2003-07-04 hellcatv [r6318] modified the news nastiness :-)
 nvn.c 2002-06-11 hellcatv [r3456] fixed nvn
 order.c 2002-03-20 alexannika [r2352] improved some modules/tried rpms
 patrol.py 2003-01-02 ace123 [r5129] fixed the from saying 'defend' instead of 'patrol'
 patrol_system.c 2002-06-02 hellcatv [r3285] added a new function called getSignificantDista...
 plunder.py 2003-06-14 hellcatv [r5959] i made the things have 1 instead of true
 printf.c 2001-12-15 alexannika [r1367] scripts can launch ships
 privateer.c 2002-06-10 hellcatv [r3433] added hte recycle type of unit to launch
 privateer.py 2003-03-27 ace123 [r5553] fixing bugs..
 proving_grounds.c 2002-06-24 hellcatv [r3735] made no null ptr
 proving_grounds_simple.c 2002-06-24 hellcatv [r3735] made no null ptr
 quest.py 2003-01-02 ace123 [r5136] fixed it from printing out 'finding nonpersiste...
 quest_abu_dhabi.py 2002-11-25 hellcatv [r4852] fixed randomness
 quest_contraband_truck.py 2003-07-02 dandandaman [r6287] updated
 quest_disappear.py 2002-11-25 hellcatv [r4852] fixed randomness
 quest_drone.py 2002-12-27 ace123 [r5014] fixing bugs
 quest_explore.py 2003-06-14 hellcatv [r5959] i made the things have 1 instead of true
 quest_isowing.py 2002-11-25 hellcatv [r4852] fixed randomness
 quest_racene.py 2002-11-25 hellcatv [r4852] fixed randomness
 quest_rlaan_spy.py 2002-11-25 hellcatv [r4852] fixed randomness
 quest_rogue_militia.py 2002-12-26 hellcatv [r5010] really distracted the 'militia' this time
 quest_shipyard_bomb.py 2002-11-25 hellcatv [r4852] fixed randomness
 quest_slaver.py 2002-11-25 hellcatv [r4852] fixed randomness
 quest_surplus.py 2002-11-25 hellcatv [r4852] fixed randomness
 quest_teleport.py 2002-12-27 ace123 [r5014] fixing bugs
 random.c 2002-05-10 hellcatv [r3040] new modules
 random_encounters.c 2002-07-01 hellcatv [r3805] simple test
 random_encounters.py 2003-06-04 hellcatv [r5851] fixed the shit with launch
 random_launch.c 2002-03-20 alexannika [r2352] improved some modules/tried rpms
 random_test.c 2001-12-27 alexannika [r1398] classes,new ai scripting
 save_util.py 2002-08-30 hellcatv [r4477] fixed some things
 seedrandom.py 2003-06-14 hellcatv [r5959] i made the things have 1 instead of true
 ship_upgrades.c 2002-06-12 hellcatv [r3498] don't overload that dot
 ship_upgrades.py 2002-11-25 hellcatv [r4852] fixed randomness
 starships_jumped_and_killed.c 2002-04-08 hellcatv [r2576] haw caught a bug with starships jump and killed
 station_cruiser_defend1.c 2002-01-27 alexannika [r1560] AIFlyToWaypoint
 station_cruiser_defend2.c 2002-02-27 alexannika [r2010] ai_flyto_jumppoint, ai_explorer, ai_flyto_waypo...
 string.c 2002-03-28 hellcatv [r2453] changed the modules to return stuff properlyu
 tag.c 2002-06-11 hellcatv [r3457] got rid of legacy fuinction
 test_ais.c 2002-02-28 alexannika [r2024] initstarsystem,pirates,re-launch of waves
 testd_ai_explorer1.c 2002-02-27 alexannika [r2010] ai_flyto_jumppoint, ai_explorer, ai_flyto_waypo...
 testd_ai_orderlist1.c 2002-03-08 alexannika [r2180] ai_orderlist basically working
 testd_ai_orderlist2.c 2002-03-29 hellcatv [r2469] fixed these for proper return values
 testd_ai_waypoints1.c 2002-01-26 alexannika [r1559] working on scripting again
 testd_ai_waypoints2.c 2002-01-27 alexannika [r1560] AIFlyToWaypoint
 testd_int1.c 2001-12-27 alexannika [r1398] classes,new ai scripting
 testd_module2.module 2001-12-05 alexannika [r1294] Initial revision
 testd_olist1.c 2001-12-13 alexannika [r1357] improved olist code
 testd_patrol1.c 2002-01-28 alexannika [r1565] complex mission
 testd_relaunch_orderlist1.c 2002-03-29 hellcatv [r2469] fixed these for proper return values
 testd_stresstest1.c 2002-03-29 hellcatv [r2469] fixed these for proper return values
 total_jump.py 2003-06-16 ace123 [r5986] Fixed total_jump.mission to also autopilot
 total_war.c 2002-11-25 hellcatv [r4852] fixed randomness
 total_war.py 2003-05-05 hellcatv [r5701] fixed some issues with random encounters
 trading.c 2002-06-16 hellcatv [r3627] made it so cargo -> significants only
 trading.py 2002-12-19 ace123 [r4992] we diiiiiiiiidddd ittttttt
 traffic.py 2002-11-25 hellcatv [r4852] fixed randomness
 tutorial1_flying.c 2002-02-19 hellcatv [r1935] crufy-ass /r/n
 unit.c 2002-06-05 hellcatv [r3364] fixed some debugging statements
 unit.py 2003-05-22 hellcatv [r5763] tookoutisNUll
 universe.c 2002-05-29 ace123 [r3234] fixed a delete problem
 universe.py 2003-04-07 hellcatv [r5605] added bases being generated automatically now :-)0
 vec3.c 2002-03-20 alexannika [r2352] improved some modules/tried rpms
 visit_aera.c 2002-03-19 alexannika [r2336] unitcontainer changes & segfaults
 visit_aera10.c 2002-03-29 hellcatv [r2468] fixed cargo mission
 vsrandom.py 2002-11-25 hellcatv [r4850] fixed the random mod
 waypoints.c 2002-03-29 hellcatv [r2469] fixed these for proper return values
 waypoints1.c 2002-03-29 hellcatv [r2469] fixed these for proper return values
 wc1.py 2002-11-25 hellcatv [r4852] fixed randomness
 wc1_mis0.py 2002-11-25 hellcatv [r4852] fixed randomness
 wc1_mis1.py 2002-11-25 hellcatv [r4852] fixed randomness
 wingman.py 2002-11-25 hellcatv [r4852] fixed randomness