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Commit Date  
[r6350] by ace123

Test finished with on average 0 extra collisions a frame and on average 0 MISSED collissions a frame. There were 0 extra collisions and 0 missed collisions in 695 different setups.

2003-07-06 21:44:50 Tree
[r6349] by ace123

Added projects

2003-07-06 19:46:14 Tree
[r6348] by griwodz

- Default is now to ignore the network section of the config file,
use --net to switch it on.

2003-07-06 18:51:44 Tree
[r6347] by griwodz

- Replaced VsnetSocketBase::watch with registration at socket creation
time.
- Replaced __LINE__ #ifdefs with a PSEUDO__LINE__ macro. However, M$
documentation says that VC++ has __LINE__. What's wrong in the first
place?
- Caught a crash when two clients are connected and one leaves. Doesn't
work anyway, but crashes no longer.
- Base class VsnetSocketBase for both ServerSockets and VsnetSockets.

2003-07-06 18:49:19 Tree
[r6346] by griwodz

- add vec.h include
- add one missing std:: prefix

2003-07-06 14:47:18 Tree
[r6345] by griwodz

- Prevent a crash when colors are missing in old data files

2003-07-06 14:46:25 Tree
[r6344] by griwodz

- Added a command line option --nonet to vegastrike, so you can start the
client stand-alone even if srvip is in vegastrike.config. I use that
option when I have to kill the client and may display stays messed up.

2003-07-06 14:45:04 Tree
[r6343] by griwodz

- New files for vsnet_sockettcp.* and vsnet_socketudp.*
- SocketSet are now class members in NetClient and NetServer because they
keep a list of sockets that are always checked
- NetClient constructor in .cpp file

2003-07-06 14:40:31 Tree
[r6342] by ace123

The bugs are basically fixed!

2003-07-06 06:27:07 Tree
[r6341] by hellcatv

fixed typename problem

2003-07-06 05:27:53 Tree
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