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Code Commit Log


Commit Date  
[r5381] by hellcatv

made it more compatible

2003-02-03 10:45:27 Tree
[r5380] by hellcatv

made new hard coded script
s
amke turn towards more accurate
made max shield min speeding thing

2003-02-03 10:41:39 Tree
[r5379] by hellcatv

better role lookups :-) removed dumb files

2003-02-03 10:32:15 Tree
[r5378] by hellcatv

committtted

2003-02-02 10:34:47 Tree
[r5377] by hellcatv

*** empty log message ***

2003-02-02 10:27:14 Tree
[r5376] by hellcatv

fixed rotation of top env map

2003-02-02 08:13:28 Tree
[r5375] by hellcatv

made aux texture more configurable still need to fix _down
make the AI load default by default :-) but depending on the role and the enemy role and so forth it may choose somethigne lse
made textures take a max size to shrink things to

2003-02-02 06:48:21 Tree
[r5374] by hellcatv

fixed good ole backgrounds....
but down is still messed up (rotate in some odd way? maybe 90 deg or more)

2003-02-02 06:47:07 Tree
[r5373] by hellcatv

new jpeg support

2003-02-02 05:46:54 Tree
[r5372] by hellcatv

nice fixed the 3,5,1 odd cube map problem

2003-02-02 05:46:02 Tree
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