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Commit Date  
[r5080] by ace123

fixed certain functions to use double precision
fixed some mission computer things

2002-12-31 05:55:25 Tree
[r5079] by ace123

fixed certain functions to use double precision
fixed some mission computer things

2002-12-31 05:28:02 Tree
[r5078] by --none--

This commit was manufactured by cvs2svn to create tag 'skrewed'.

2002-12-31 05:26:31 Tree
[r5077] by ace123

fixed things to stay in your faction when getting random jumps

2002-12-31 05:26:31 Tree
[r5076] by hellcatv

added a new heaven's gate

2002-12-30 21:15:45 Tree
[r5075] by hellcatv

added saved ships mode :-) now you can have a whole fleet with the "One Fleet" plan

2002-12-30 10:07:34 Tree
[r5074] by ace123

fixed annoying "mission/type/faction/name.missiom" thingy that goes off the edge

2002-12-30 07:58:11 Tree
[r5073] by hellcatv

modified the files to do save more than 1 unit per savegame...also this method can properly do repairing and won't downgrade shield repairs :-)

2002-12-30 07:24:41 Tree
[r5072] by ace123

fixed crash if targ==NULL

2002-12-30 06:47:55 Tree
[r5071] by ace123

Added autoc-learance and auto-unclearance

2002-12-30 06:15:35 Tree
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