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[r2543] by --none--

This commit was manufactured by cvs2svn to create tag
'AfterBeamsUnitStarSystemAndCollectionModified'.

2002-04-07 06:11:58 Tree
[r2542] by hellcatv

Added activeStarSystemFor unit
* Removed beams from collide table...now they only query it (removes lots of clutter)
* Fixed collections so multiple collections can run through the queue at any given time
* Only allowed units to target starships in their star system (target jump point if starship is in adjacent star system)

2002-04-07 06:11:58 Tree
[r2541] by hellcatv

committed warden's weapoin list

2002-04-07 06:05:17 Tree
[r2540] by ace123

Fixed more small mistakes...
It is untested currently :(

2002-04-06 23:13:38 Tree
[r2539] by ace123

Fixed a small mistake...
It is untested currently :(

2002-04-06 21:01:16 Tree
[r2538] by ace123

Made a contraband mission!!!
It is untested currently :(

2002-04-06 20:58:20 Tree
[r2537] by --none--

This commit was manufactured by cvs2svn to create tag
'BeforeRedoCollectionAddBeamAddSystemToUnit'.

2002-04-06 20:56:57 Tree
[r2536] by ace123

Added "void _unit.erase(object olist, int index)"

2002-04-06 20:56:57 Tree
[r2535] by hellcatv

added warning for building this file

2002-04-06 19:37:15 Tree
[r2534] by hellcatv

here are some files for testing

2002-04-06 19:36:10 Tree
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