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Commit Date  
[r2339] by hellcatv

modified these so that units only get pushed bak if there's na active star systme
could really skrew with collide tables

2002-03-19 07:48:09 Tree
[r2338] by hellcatv

fixed potential problems to cont.SetUnit(cont.unit); on a dead cont.unit

2002-03-19 06:15:50 Tree
[r2337] by --none--

This commit was manufactured by cvs2svn to create tag
'alex_after_unitcontainer_changes'.

2002-03-19 05:15:14 Tree
[r2336] by alexannika

unitcontainer changes & segfaults

2002-03-18 Alexander Rawass <alexannika@...>

tag: alex_after_unitcontainer_changes

* added to _unit:
- _unit.getContainer
- _unit.getUnitFromContainer
- _unit.deleteContainer
* config var interpreter/trace will give you trace output
* updated ai_flyto_wp,ai_flyto_jp,ai_patrol,ai_orderlist
* added debug stuff to Order

2002-03-19 05:15:14 Tree
[r2335] by --none--

This commit was manufactured by cvs2svn to create tag 'noWardenList'.

2002-03-19 04:08:02 Tree
[r2334] by --none--

This commit was manufactured by cvs2svn to create tag
'alex_before_unitcontainer_changes'.

2002-03-19 04:08:02 Tree
[r2333] by hellcatv

medium ->ion

2002-03-19 04:08:02 Tree
[r2332] by hellcatv

made it so templates can restrict ammo

2002-03-19 03:42:50 Tree
[r2331] by hellcatv

an example template...who knows if this works

2002-03-19 03:40:42 Tree
[r2330] by hellcatv

added some stddev

2002-03-19 02:56:36 Tree
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