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Commit Date  
[r1601] by hellcatv

added unti dock

2002-01-29 10:55:14 Tree
[r1600] by hellcatv

added some nice docking options

2002-01-29 10:48:14 Tree
[r1599] by hellcatv

fixed stupid planet problem

2002-01-29 08:42:33 Tree
[r1598] by hellcatv

blah

2002-01-29 08:11:48 Tree
[r1597] by hellcatv

* Realized that ucref (the reference for units) was off by many many orders of magnitude...fixed
* Realized that units weren't being deleted even if they were on the delete queue
* Experimental! Enabled deletion. To disable #define DISABLE_DELETE in cmd/unit_damage.cpp Let me know if you run into ANY problems freeing a unit! So far I have had one...but I haven't bene able to reproduce ... or get any stack of usefulness... maybe someone can point me in the right direction here...it would be a shame not to delete units
* Added docking vector so that units may dock to each other (soon)

:wq

2002-01-29 08:11:30 Tree
[r1596] by hellcatv

tried some new stuff

2002-01-29 07:57:22 Tree
[r1595] by hellcatv

tryign windows

2002-01-29 07:54:28 Tree
[r1594] by hellcatv

fixed multiple non-ANSI definistions blach vc==

2002-01-29 07:50:27 Tree
[r1593] by alexannika

improved missions

2002-01-29 Alexander Rawass <alexannika@...>

* modified star_system,planet,unit
to read in the 'name' of a planet or unit
* improved missions
* removed bug in easydom::parseCalike

2002-01-29 07:45:22 Tree
[r1592] by ussreliant

A working version of VS Setup. Uses XML comments to store the information.

Reliant
ussreliant@...

2002-01-29 05:35:56 Tree
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