| Commit | Date | |
|---|---|---|
| 2011-12-30 00:29:06 | Tree | |
| 2011-12-30 00:10:03 | Tree | |
|
[r13278]
by
klaussfreire
Issue #3325182: fighters being spawned as bases when dynamic_battle |
2011-12-29 07:16:28 | Tree |
|
[r13277]
by
klaussfreire
Trivial performance tweaks: |
2011-12-29 07:14:23 | Tree |
| 2011-12-29 07:12:19 | Tree | |
|
[r13275]
by
klaussfreire
Issue #3429854: Fixed derivative normals (were inverted, and didn't have |
2011-12-29 05:17:10 | Tree |
|
[r13274]
by
klaussfreire
Print GL stats after each rendered frame with --debug=3 |
2011-12-26 06:43:00 | Tree |
|
[r13273]
by
klaussfreire
Make mesh_tool perform the same vertex de-duplication than the engine. |
2011-12-26 04:46:06 | Tree |
|
[r13272]
by
klaussfreire
Do not draw super-tiny meshes (less than 2.5 pixels squared). |
2011-12-26 04:44:53 | Tree |
| 2011-12-26 04:43:43 | Tree |