| Commit | Date | |
|---|---|---|
|
[r13269]
by
klaussfreire
Fix: Savegame corruption when a fleet ship is stationed at a base whose |
2011-12-26 04:25:33 | Tree |
| 2011-12-26 03:17:11 | Tree | |
| 2011-12-26 01:05:43 | Tree | |
|
[r13266]
by
klaussfreire
Various artwork fixes: |
2011-12-25 21:34:43 | Tree |
| 2011-12-25 21:18:49 | Tree | |
|
[r13264]
by
klaussfreire
Cleaned up Ox: removed around 50k invisible faces, huge speed |
2011-12-24 19:20:39 | Tree |
|
[r13263]
by
klaussfreire
Issue #3311033: damage report shows things that aren't upgrades, and does not include thrusters and other built-in systems. |
2011-12-20 21:59:01 | Tree |
|
[r13262]
by
klaussfreire
Cargo mules: single-player games can now leave cargo inside ships (ie: In the future, this will be an eventful thing: ie, pirates may intercept |
2011-12-20 21:50:26 | Tree |
| 2011-12-20 17:27:09 | Tree | |
|
[r13260]
by
pheonixstorm
Updated VC++ files to use boost 1.45 vegastrike and vegaserver binaries updated as well. |
2011-12-15 03:39:25 | Tree |