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Code Commit Log


Commit Date  
[r13003] by turbo6

Updated news sound files. Note, playlists are not updated so if you want to hear them in game, check the sound forum for the needed playlist changes.

2011-01-12 01:18:45 Tree
[r13002] by pheonixstorm

Found a typo in the rlaantracker radar. Incorrectly labeled the volume as "" instead of 7: FIXED. Added sensor descriptions back in. Forgot them when I merged the data parts list with the list from Deus.

2011-01-09 01:40:14 Tree
[r13001] by pheonixstorm

Mesher binary updated to fix a bug or 2

2011-01-03 06:44:36 Tree
[r13000] by turbo6

Putting ISO voice into game (Turbo)

2011-01-02 17:28:22 Tree
[r12999] by pheonixstorm

Added deus's changes in master_part_list.csv
Added new object type in units.csv changing FIXME to Planets in planet related entries. Additional changes to follow as I get the Data Editor working.

2011-01-01 22:16:07 Tree
[r12998] by klaussfreire

Silence compiler warnings about initialization order

2011-01-01 20:47:54 Tree
[r12997] by klaussfreire

Bugfix: mesher bogus textureholder
pre-review commit
Review: https://sourceforge.net/apps/codestriker/vegastrike/codestriker.pl?action=view&topic=5942172&mode=1

2010-12-31 19:29:40 Tree
[r12996] by www_2

Add get svn to the project

2010-12-28 16:33:37 Tree
[r12995] by www_2

add direcory get svn in my branch

2010-12-28 16:30:25 Tree
[r12994] by pheonixstorm

Fixed issues with units.csv and master_parts_list.csv Data altered by bad spreadsheet save. All values between commas included " Has been reverted to pre-merge and changes manually added in.

2010-12-26 03:53:36 Tree
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