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[r13656] by www_2

delete test file

2013-09-04 12:13:26 Tree
[r13655] by www_2

test upload

2013-09-04 12:11:57 Tree
[r13615] by cellsafemode

for klauss :)

2013-03-30 06:51:53 Tree
[r13614] by cellsafemode

make erase take one argument. Should be the last of the optimizations and cleanups for unitcollection. It's _really_ fast now... But AI is still horribly innefficient, traversing subunit lists of its parents for each subunit (that's bad and just feels wrong).

2013-03-30 05:32:41 Tree
[r13613] by cellsafemode

It looked like for some reason this while loop got mangled

2013-03-30 04:25:40 Tree
[r13612] by cellsafemode

Revert most of my change made with the commit for modifying simulation_atom...doesn't seem to have the desired effect

2013-03-30 04:24:10 Tree
[r13611] by cellsafemode

Further optimization of unit collection and iterator classes. I moved active iterator to a fixed length array slot based system. We currently never peak over 3 concurrrent iterators on a given list so i set it to 5. By having a fixed length array, we drastically improve speed of looking up other active iterator positions and thus we're able to avoid keeping lists of null holder positions. a unit collection should only ever return NULL when at the end of the list. I also optimized = operator

2013-03-30 04:16:20 Tree
[r13605] by cellsafemode

only include ftree parallel loops option if we want > 1 ... not sure if gcc checks for 1 to not include unecessary gomp in such a situation, so include it conditionally. Makes sense

2013-03-29 02:24:21 Tree
[r13604] by cellsafemode

optimizing collection class.

2013-03-29 01:59:21 Tree
[r13602] by cellsafemode

fix joystick bug

2013-03-28 22:35:53 Tree
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