| Commit | Date | |
|---|---|---|
| 2013-03-29 22:02:28 | Tree | |
| 2013-03-29 21:59:43 | Tree | |
|
[r13606]
by
klaussfreire
Rename int32bit and char8bit to uint32bit and uchar32bit, to reflect |
2013-03-29 04:46:42 | Tree |
|
[r13605]
by
cellsafemode
only include ftree parallel loops option if we want > 1 ... not sure if gcc checks for 1 to not include unecessary gomp in such a situation, so include it conditionally. Makes sense |
2013-03-29 02:24:21 | Tree |
| 2013-03-29 01:59:21 | Tree | |
| 2013-03-28 22:42:26 | Tree | |
| 2013-03-28 22:35:53 | Tree | |
|
[r13601]
by
klaussfreire
Significant GameUnit::Draw optimizations: |
2013-03-26 05:41:41 | Tree |
|
[r13600]
by
klaussfreire
Merge previous particle improvements from trunk of which the last commit was dependant on |
2013-03-25 05:40:23 | Tree |
|
[r13599]
by
cellsafemode
nevermind about isSun, but getRadius is still good to have since before only Unit could access Planet radius |
2013-03-25 04:18:02 | Tree |