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Commit Date  
[r13605] by cellsafemode

only include ftree parallel loops option if we want > 1 ... not sure if gcc checks for 1 to not include unecessary gomp in such a situation, so include it conditionally. Makes sense

2013-03-29 02:24:21 Tree
[r13604] by cellsafemode

optimizing collection class.

2013-03-29 01:59:21 Tree
[r13603] by klaussfreire

Merge py3 engine stuff into trunk

2013-03-28 22:42:26 Tree
[r13602] by cellsafemode

fix joystick bug

2013-03-28 22:35:53 Tree
[r13601] by klaussfreire

Significant GameUnit::Draw optimizations:
- LOD and cull mounts and halos separately (doesn't render them for distant objects)
- Do not abuse of WarpMatrix, memoize result

2013-03-26 05:41:41 Tree
[r13600] by klaussfreire

Merge previous particle improvements from trunk of which the last commit was dependant on

2013-03-25 05:40:23 Tree
[r13599] by cellsafemode

nevermind about isSun, but getRadius is still good to have since before only Unit could access Planet radius

2013-03-25 04:18:02 Tree
[r13598] by klaussfreire

Minor fixes to particle (reduce logging verbosity, fix out-of-sync comment)

2013-03-25 03:53:38 Tree
[r13597] by klaussfreire

Merge particle system fixes and optimizations from trunk

2013-03-25 03:52:33 Tree
[r13596] by cellsafemode

some minor cleanups and fixes

2013-03-25 03:48:31 Tree
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