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[r13559] by cellsafemode

More warning fixes, this is pretty much everything other than double->float narrowing issues. which are fairly complicated compared to these guys

2013-03-08 00:33:19 Tree
[r13558] by cellsafemode

The last commit message actually refers to src/gfx/cockpit.cpp. The changes to camera.cpp involved only triggering physics frame updates if actual physics changed, but passing the gfx update through regardless like it did prior. Also some dead variable removal.

2013-03-05 04:25:50 Tree
[r13557] by cellsafemode

here we get rid of an unecessary gfx update prior to initial cockpit view. That was probably needed back when a physics update was only instantiated when a gfxdraw change was triggered. Then later on for situations that VS doesn't work with (actual cockpits) we had a loop that counted down but used a conditional that would always be true. I fixed that loop so it makes sense.

2013-03-05 04:23:02 Tree
[r13556] by pheonixstorm

Updating binary and win32 project file to r13555

2013-03-04 14:45:47 Tree
[r13555] by cellsafemode

Some more cleanups, noticed mis-use of const iterators used to modify Unit's that they hold which was due to const iterators returning non-const unit objects. Fixed what i could see but some misuses of const iter may still be around

2013-03-04 02:01:33 Tree
[r13554] by cellsafemode

more warning cleanups, almost done

2013-03-03 22:05:25 Tree
[r13553] by cellsafemode

More cleanups, stop editing source files in Microsoft Notepad. nobody likes your dos endlines

2013-03-03 19:09:47 Tree
[r13552] by cellsafemode

some warning cleanups

2013-03-03 19:04:58 Tree
[r13551] by cellsafemode

Remove notDone, redundent code that saves absolutely no time

2013-03-03 15:07:00 Tree
[r13550] by cellsafemode

Minor optimizations and cleanups

2013-03-03 14:58:18 Tree
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