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Some more cleanups, noticed mis-use of const iterators used to modify Unit's that they hold which was due to const iterators returning non-const unit objects. Fixed what i could see but some misuses of const iter may still be around

cellsafemode 2013-03-04

changed /branches/py3/vegastrike/src/gfx/animation.cpp
changed /branches/py3/vegastrike/src/gfx/aux_texture.cpp
changed /branches/py3/vegastrike/src/gfx/cockpit.cpp
changed /branches/py3/vegastrike/src/gfx/cockpit_xml.cpp
changed /branches/py3/vegastrike/src/gfx/mesh_gfx.cpp
changed /branches/py3/vegastrike/src/gfxlib_struct.cpp
changed /branches/py3/vegastrike/src/rendertext.cpp
changed /branches/py3/vegastrike/src/star_system.cpp
changed /branches/py3/vegastrike/src/star_system_generic.cpp
changed /branches/py3/vegastrike/src/universe.cpp
changed /branches/py3/vegastrike/src/vsfilesystem.h