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Commit Date  
[r13403] by klaussfreire

Cinemut encode/decode scripts

2012-09-18 01:03:06 Tree
[r13402] by klaussfreire

Detail maps for city lights in highest shader settings

2012-08-18 15:44:16 Tree
[r13401] by klaussfreire

Masters for city detail tileable map

2012-08-16 02:13:42 Tree
[r13400] by klaussfreire

Issue #3547986: Decouple text rendering config from geometry settings

2012-08-11 22:42:25 Tree
[r13399] by pheonixstorm

Updating x64 binary files. Still no VS binaries yet.

2012-07-26 03:51:54 Tree
[r13398] by pheonixstorm

Updating game binaries as well as dlls. SDL, ogg, vorbis, and python updated. Glut replaced by freeglut

2012-07-25 08:34:23 Tree
[r13397] by pheonixstorm

Should be final update of branch code and project files

2012-07-25 02:58:16 Tree
[r13396] by pheonixstorm

Updating branch binaries. Removed some non used dlls

2012-07-25 02:47:00 Tree
[r13395] by pheonixstorm
2012-07-25 02:30:44 Tree
[r13394] by pheonixstorm

Updating VC9 project files and resource files

2012-07-24 20:50:49 Tree
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