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Commit Date  
[r12724] by dan_w

Another incremental update to vs_cubemap_gen.

2010-03-15 03:38:38 Tree
[r12723] by dan_w

Applying the vega-vc7 part of the shenle patch to make engine compile under VC7.

2010-03-15 03:03:13 Tree
[r12722] by klaussfreire

Warning fix: strict aliasing in Stream.cpp

2010-03-15 01:57:50 Tree
[r12721] by dan_w

Just added definition of M_PI to gl_light_state.cpp; thanks to shenle for the report.

2010-03-15 00:43:55 Tree
[r12720] by dan_w

Removing .image files from textures/backgrounds. No longer used.

2010-03-14 12:53:30 Tree
[r12719] by dan_w

Incremental progress on vs_cubemap_gen.

2010-03-14 05:41:27 Tree
[r12718] by klaussfreire

Ticket #29: lazy loading comm sound files to reduce memory usage

2010-03-14 01:41:44 Tree
[r12717] by safemode

Removal of bsp-isms are complete (for the most part), there are un-committed data side changes needed to run my branch now, basically a name change in VS.py that refers to a function not used anywhere. Also, deleted some automake generated depend files that aren't supposed to be there. various other fixes may have also found their way in too. Also, identified where i'm supposed to modify ray and bolt collision points, will fix tomorrow.

2010-03-13 21:12:48 Tree
[r12716] by safemode

merging trunk -r12715 back to safemode branch

2010-03-13 17:43:34 Tree
[r12715] by klaussfreire

Bugfix: max_cubemap_size wasn't being taken into account by lightmap
loading code, only by (now deprecated) background code.

2010-03-13 17:35:31 Tree
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