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Here's about 1/3 of all the warnings from cmake squashed. WARNING: There were/are many BUGS which I could not properly fix; namely variables that were declared without initialization, then initialize inside some conditionals or cases but not others, and subsequently used. In 90% of the cases I initialized them to zero, or to 0.0f, or to enum Ok, etceteras; but this NEEDS attention from someone more familiar with the code. Check the diffs. Many files like that. Warnings from the collision library were made to shut up with a pragma. They rely on sizeof(float)==sizeof(int) and (int&)float(0.0f)==int(0), which happens to be true, currently, with AMD athlons and compatible cpu's. Terribly incorrect library, tho.

dan_w 2010-03-07

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changed /trunk/vegastrike/objconv/mesher/from_BFXM.cpp
changed /trunk/vegastrike/objconv/mesher/to_BFXM.cpp
changed /trunk/vegastrike/src/cmd/ai/communication_xml.cpp
changed /trunk/vegastrike/src/cmd/collide2/Stdafx.h
changed /trunk/vegastrike/src/cmd/planet.cpp
changed /trunk/vegastrike/src/cmd/script/script_expression.cpp
changed /trunk/vegastrike/src/cmd/unit_bsp.cpp
changed /trunk/vegastrike/src/cmd/unit_factory.cpp
changed /trunk/vegastrike/src/cmd/unit_generic.cpp
changed /trunk/vegastrike/src/gfx/ani_texture.cpp
changed /trunk/vegastrike/src/gfx/animation.cpp
changed /trunk/vegastrike/src/gfx/aux_texture.cpp
changed /trunk/vegastrike/src/gfx/aux_texture.h
changed /trunk/vegastrike/src/gfx/background.cpp
changed /trunk/vegastrike/src/gfx/cockpit.cpp
changed /trunk/vegastrike/src/gfx/cockpit_xml.cpp
changed /trunk/vegastrike/src/gfx/mesh_xml.cpp
changed /trunk/vegastrike/src/gfx/vec.cpp
changed /trunk/vegastrike/src/gui/textinputdisplay.cpp
changed /trunk/vegastrike/src/gui/window.cpp
changed /trunk/vegastrike/src/gui/window.h
changed /trunk/vegastrike/src/main_loop.cpp
changed /trunk/vegastrike/src/networking/netclient_clients.cpp
changed /trunk/vegastrike/src/networking/netserver.cpp
changed /trunk/vegastrike/src/options.h
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