| Commit | Date | |
|---|---|---|
|
[r12675]
by
dan_w
Committed the beginnings of "vs_cubemap_gen", a tool that will produce correctly filtered, seamless, high quality dds cubemaps; better than ATI's CubeMapGen by a mile. |
2010-03-02 21:09:24 | Tree |
|
[r12674]
by
klaussfreire
Bugfixing highend.fp: |
2010-03-02 02:10:09 | Tree |
|
[r12673]
by
dan_w
Implemented a system of folders under /techniques. The work is neither complete nor correct nor yet in use. I'm committing it for feedback and peer review. |
2010-03-01 04:03:03 | Tree |
| 2010-02-28 23:14:08 | Tree | |
| 2010-02-28 23:09:48 | Tree | |
| 2010-02-28 22:47:43 | Tree | |
|
[r12669]
by
klaussfreire
No need to disable linear filtering on non-MIPped textures. Only clamp mip level. |
2010-02-28 21:30:16 | Tree |
|
[r12668]
by
klaussfreire
Added logging output for successful technique compilation. |
2010-02-28 18:36:14 | Tree |
|
[r12667]
by
klaussfreire
Use dynamic libboost_python when --with-boost=system. Please, everybody that used --with-boost=system re-check your build to see if it works for you. |
2010-02-28 18:16:21 | Tree |
| 2010-02-28 18:00:04 | Tree |