| Commit | Date | |
|---|---|---|
| 2010-02-27 11:38:26 | Tree | |
| 2010-02-27 11:16:34 | Tree | |
| 2010-02-27 10:39:47 | Tree | |
| 2010-02-27 10:10:46 | Tree | |
|
[r12651]
by
safemode
autoconf/automake fixes for system boost and related changes from removing vegaserver_compiling definition |
2010-02-27 09:58:32 | Tree |
| 2010-02-27 09:16:18 | Tree | |
| 2010-02-27 05:40:30 | Tree | |
| 2010-02-27 04:14:51 | Tree | |
|
[r12647]
by
dan_w
Changed the default optimization level in configure.ac from 2 to 3, as -O3 runs A LOT faster (even game loading time is noticeably shorter). |
2010-02-26 21:16:57 | Tree |
|
[r12646]
by
dan_w
Fixed gfx/technique.cpp, which had somehow become corrupted by the merge back to trunk from the reformat branch. One function ended up inside another, and a third was missing outright. Now it compiles, links and runs (with --enable-cubemap, that is; there's a problem withouth cubemaps). |
2010-02-26 19:01:39 | Tree |