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Commit Date  
[r12653] by safemode

incorporate -r12652 changes prior to merging back to trunk so they're not lost

2010-02-27 10:39:47 Tree
[r12652] by hellcatv

fixing compile errors

2010-02-27 10:10:46 Tree
[r12651] by safemode

autoconf/automake fixes for system boost and related changes from removing vegaserver_compiling definition

2010-02-27 09:58:32 Tree
[r12650] by safemode

Remove VEGASERVER_COMPILING, fix cmake building, tiny other fixes

2010-02-27 09:16:18 Tree
[r12649] by safemode

re-merge -r12613, also seemed to fix a default outside of switch error that appeared to come from trunk

2010-02-27 05:40:30 Tree
[r12648] by safemode

sync with trunk -r12647, -r12613 was never synced back to trunk, so this isn't a 1:1 mirror, some branch changes were reversed for now

2010-02-27 04:14:51 Tree
[r12647] by dan_w

Changed the default optimization level in configure.ac from 2 to 3, as -O3 runs A LOT faster (even game loading time is noticeably shorter).
Removed an obsolete comment from from Makefile.am; nothing important there.

2010-02-26 21:16:57 Tree
[r12646] by dan_w

Fixed gfx/technique.cpp, which had somehow become corrupted by the merge back to trunk from the reformat branch. One function ended up inside another, and a third was missing outright. Now it compiles, links and runs (with --enable-cubemap, that is; there's a problem withouth cubemaps).

2010-02-26 19:01:39 Tree
[r12645] by dan_w

Part 3 of 3 -- Merging reformat branch back to trunk. Includes revisions 12641 and 12642. This is all just manual reformatting and cosmetic changes.

2010-02-25 15:44:43 Tree
[r12644] by dan_w

Part 2 of 3 -- Merging reformat branch back to trunk; includes revisions 12629 through 12640. General sanitation. All command macros wrapped in do{ ...; }while(0)'s. Some classes in src/gfx specially were improved in terms of const correctness, making dtor's virtual, adding explicit. Klauss' premul alpha commit to techniques was merged. ALL warnings were squashed, except those that happen when compiling the boost libs. File planetary_transform.h removed, along with all code references to it. Files XXX_server.cpp were added, and Makefile.am heavily revised, plus a lot of refactoring in existing files, in order to make unit.cpp include unit.h, rather than the other way around, and compile to its own .o, later linked. Removed use of abs() with (unsigned) pImage->ecm, and simplified some arithmetic/logic statements involving it. Some files were uncrustified for the first time, such as those I worked on from the collide library, and maybe also files in objconv, can't remember now. In any case, this commit includes a lot of manual cosmetic edits; sorry.

2010-02-25 15:22:25 Tree
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