| Commit | Date | |
|---|---|---|
|
[r12617]
by
klaussfreire
Background edge fixup. |
2010-02-07 18:22:56 | Tree |
| 2010-02-07 18:14:09 | Tree | |
| 2010-02-05 01:41:05 | Tree | |
|
[r12614]
by
dan_w
Attention Windows users: Do NOT upgrade to this /data revision unless you know a way to compile the engine for windows with cubemaps enabled... --and if you do we'd like to hear about it. This commit commits cubemap versions of all the shader, plus new shaders and techniques (highend_flat, fireglass). It also contains updates to the Agricultural and Diplomatic centers, to use the new shaders, including fireglass, and adding ambient occlusion and shininess. The Mining Base is updated only insofar as its glass bubbles call for the fireglass shader. |
2010-01-25 02:03:11 | Tree |
| 2010-01-13 05:30:16 | Tree | |
| 2010-01-11 12:36:08 | Tree | |
|
[r12611]
by
safemode
Added debug config file option, takes arguments 0,1,2,3 with 0 turning verbose debug off and 3 being most verbose |
2010-01-11 12:32:21 | Tree |
|
[r12610]
by
safemode
Add verbose debug config option to config file and allow command line --debug to override it when running vegastrike. Takes same arguments as command-line |
2010-01-11 12:30:46 | Tree |
| 2010-01-11 12:29:17 | Tree | |
| 2010-01-10 23:37:43 | Tree |