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Commit Date  
[r11616] by ace123

Added function launcheach to launch one of each unit.

2007-09-29 01:28:02 Tree
[r11615] by ace123

Added a version so we aren't as screwed if we want to change the format.

2007-09-29 01:25:58 Tree
[r11614] by jacks

Yeoman and Gleaner (Uln freighters) pass #1
Gasmine, Agricultural station, Forsaken variant of shipyard, tweaks/fixes for assorted other craft
(both of the Uln ships still need second pass to add turrets, but I need to go to sleep now -- they can be defenseless for the evening :-P )

2007-09-28 06:31:30 Tree
[r11613] by klaussfreire

Bye-bye specmap (to disable shaders on wormholes)

2007-09-28 05:03:34 Tree
[r11612] by jacks
2007-09-28 01:58:04 Tree
[r11611] by jacks

Kierkegaard and Resignation

2007-09-27 22:25:48 Tree
[r11610] by jacks

Moving in of some new models, arming of some stations with fighter-launch-tubes.

2007-09-27 21:14:43 Tree
[r11609] by jacks

fixed compile error in windows (#ifdef obscuring declaration of variable)

2007-09-27 04:49:06 Tree
[r11608] by ace123

Fixed multithreading issues... hopefully once and for all.
I'll take out the ERRORCHECK once we know it's fixed.

2007-09-25 06:57:29 Tree
[r11607] by ace123

Error checking for pthreads

2007-09-25 04:08:10 Tree
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