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Commit Date  
[r1151] by ace123

You can now make new planets that have ___ the size of the parent planet or that are ___ as far from the parent planet

2001-11-18 18:41:37 Tree
[r1150] by ace123

moved starsystem functions into star_system.cpp

2001-11-18 18:39:34 Tree
[r1149] by hellcatv

added some basic png stuff

2001-11-18 12:59:09 Tree
[r1148] by ace123

modified quadtree to compile

2001-11-18 05:44:22 Tree
[r1147] by ace123

fixed background (cubemaps)

2001-11-18 01:12:26 Tree
[r1146] by ace123

We added cockpits to the unit file...
we fixed some windoze stupidities
we moved infrequently used vars to various structs....
we fixed the order of drawing terrain

2001-11-17 22:15:28 Tree
[r1145] by hellcatv

class fisrt seen as sturct

2001-11-17 21:54:35 Tree
[r1144] by hellcatv

removed gl.h from quadsquare

2001-11-17 19:48:55 Tree
[r1143] by alexannika

simulation_atom a variable

2001-11-17 Alexander Rawass <alexannika@...>

* modified vegastrike.h to have SIMULATION_ATOM as a define
that uses the float simulation_atom_var
* modified vs_path.cpp to init simulation_atom_var with
'simulation_atom' from the config file
* added simulation_atom in section general to the config file

2001-11-17 18:39:27 Tree
[r1142] by hellcatv

removed the union with both w and options since only options is used anywhere

2001-11-17 10:49:07 Tree
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