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Commit Date  
[r11416] by safemode

modularized software dds decompression, added DDS support to GUI textures and whatever glut_support does (maybe) and stopped override of texture compression attributes in ani_texture

2007-08-29 05:50:34 Tree
[r11415] by danielrh

new normal mapping program...to convert r=x g=y b=z normal maps to r=height g=y b=z a=x maps

2007-08-29 02:21:54 Tree
[r11414] by danielrh

adding normal mappnig as a project file

2007-08-29 00:25:48 Tree
[r11413] by danielrh

more error checking on glsl programs

2007-08-28 21:13:47 Tree
[r11412] by hellcatv

info log properly checked for compile and link status...now your failed link shaders will seamlessly fallback

2007-08-28 20:49:20 Tree
[r11411] by hellcatv

fixed bug with flat maps

2007-08-28 10:13:47 Tree
[r11410] by hellcatv

new smooth needs alphachan

2007-08-28 10:07:24 Tree
[r11409] by hellcatv

a program that takes in a normal map with red, green and blue as x,y,z and transforms it to heightmap,y,z,x to better survive compression

2007-08-28 09:59:38 Tree
[r11408] by hellcatv

normal maps that withstand compression better

2007-08-28 09:59:03 Tree
[r11407] by ace123

Moved Fix functions out of basecomputer.cpp and got repairs working in network.
"Basic Repair" (Unit::RepairUpgrade()) does not work, but shouldn't matter much anyway.

2007-08-28 06:28:14 Tree
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