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Commit Date  
[r1029] by hellcatv

added an engine color var
fixed up dumbfires to use a good mesh

2001-11-03 00:44:19 Tree
[r1028] by hellcatv

added some AI scripts
modified dumbfire to be "dumb"

2001-11-03 00:41:00 Tree
[r1027] by hellcatv

fixed a typo

2001-11-02 21:03:06 Tree
[r1026] by hellcatv

added a new laser weapon
modified weapon stats to be more "playable"
should inc energy on starships

2001-11-02 20:26:17 Tree
[r1025] by hellcatv

more reasonable eoptions

2001-11-02 10:58:29 Tree
[r1024] by hellcatv

modified it so damage done to shields would be color of beam now

2001-11-02 10:55:40 Tree
[r1023] by hellcatv

added a bunch of artwork :-) aeon, all sorts of weapon art, etc

2001-11-02 10:55:39 Tree
[r1022] by hellcatv

modified Logos to have polygon offset

2001-11-02 06:55:06 Tree
[r1021] by alexannika

added setVariable to config_xml

2001-11-01 Alexander Rawass <alexannika@...>

* added setVariable to config_xml

2001-11-02 03:29:27 Tree
[r1020] by alexannika

colors have sections

2001-11-01 Alexander Rawass <alexannika@...>

* tried to match Daniel's request for color sections
* transformed easyDomFactory to template class
* modified config_xml to use configNode instead of easyDomNode
* modified colors to have sections

2001-11-02 01:25:39 Tree
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