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Commit Date  
[r10225] by fadookie

Adding new Strangelet "Agricultural Station" model. The dome, terrain, and grass textures were missing so I had to improvise. This version has a "glass" dome, terrain taken from a planet texture, and no grass submesh.

2006-05-21 16:42:54 Tree
[r10224] by klaussfreire

Bugfixes in the old syntax handler.

1) It would treat obj->bfxm as if it were bfxm->obj
2) It would loop infinitely (converting the files over and over)

2006-05-21 10:03:16 Tree
[r10223] by hellcatv

now it seems to work on lniux

2006-05-19 21:13:53 Tree
[r10222] by zeog

the new shields and capacitors are now visible in game

2006-05-17 22:35:46 Tree
[r10221] by zeog

Moved the new shield pictures, included shield5 and caacitors by ergo

2006-05-17 22:26:44 Tree
[r10220] by hellcatv

new binary

2006-05-17 20:16:23 Tree
[r10219] by jacks

Ergo's shield images

2006-05-16 06:51:05 Tree
[r10218] by fadookie

Adding new Strangelet "Ishmael Cruiser" (Voidfish) model. Could use some tweaking on the mast portion, but other than that it's great.

2006-05-15 10:13:37 Tree
[r10217] by fadookie

Adding new Strangelet "Gas mine" model. Still needs some cleanup, but it's properly LODed.

2006-05-15 08:22:47 Tree
[r10216] by fadookie

Adding new Strangelet models: Diplomatic Center and Stoic Freighter.

2006-05-15 04:32:39 Tree
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