[go: up one dir, main page]

Menu

Code Commit Log


Commit Date  
[r10069] by hellcatv

fixed some linux portability errors

2006-01-10 19:35:47 Tree
[r10068] by klaussfreire

.materialInstance scripts kicked in.
Some new units, for fun.
TODO: commit new objconv/mesher, which creates .materialInstance scripts instead of .material scripts.

2006-01-10 18:37:57 Tree
[r10067] by klaussfreire

Quite a few bugfixes (most in planet placement and template instancing).
Now template instance is working, .materialInstance scripts are much more mantainable than .material scripts.
Added some useful features the SystemExplorer: 'u' adds a random unit, taken from units_*.csv (a valid one).
Disabled shadows (it was messy anyway).

2006-01-10 17:55:22 Tree
[r10066] by klaussfreire

Temporary system changes, just for testing purposes.
The few real changes that will be required for the new features should be applied to data4.x masters.

2006-01-10 17:28:09 Tree
[r10065] by dandandaman

Project 'Make Klauss a happy man" - Stage 1 - Complete
script now gets colors and bindings too

2006-01-10 12:19:08 Tree
[r10064] by hellcatv

snow_Cat_patch

2006-01-10 09:22:49 Tree
[r10063] by jacks

First pass at fixing relative vs. absolute Delta Energy for collisions. That aspect should be fixed now, but there are some unresolved issues relating to collisions and the new physics setup that I've commented on.

2006-01-05 09:28:36 Tree
[r10062] by klaussfreire

initial checkin

2006-01-02 11:09:40 Tree
[r10061] by hellcatv

64 bit fix

2006-01-02 05:20:30 Tree
[r10060] by jacks

physics multi-fidelity change - 2 step scatter + constant until priority change. Makes AI happy, maintains fairness in scheduling, should produce uniform distributions.

2006-01-01 05:13:08 Tree
Older >