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Commit Date  
[r10016] by hellcatv

ifixed the bank stuffCVS: ----------------------------------------------------------------------

2005-12-18 08:04:41 Tree
[r10015] by hellcatv

fixed unfiring certain outo f range moounts

2005-12-18 07:51:52 Tree
[r10014] by hellcatv

fixed up the banking code to not require linearity

2005-12-18 06:43:49 Tree
[r10013] by balloyd1

Fixed glext.h test to be run on non-Macs instead of Macs.

2005-12-18 06:36:26 Tree
[r10012] by hellcatv

allows config not to require locking to autotrack

2005-12-18 04:18:15 Tree
[r10011] by ace123

new variable must lock to autotrack

2005-12-18 04:14:49 Tree
[r10010] by ace123

far animations dont pile up

2005-12-18 03:44:53 Tree
[r10009] by hellcatv

fixed banking for sure

2005-12-17 23:56:00 Tree
[r10008] by hellcatv

fixed phaser bank code so that actually closest gun fires and the others shut off

2005-12-17 23:52:36 Tree
[r10007] by hellcatv

added peteys changes CVS: ----------------------------------------------------------------------

2005-12-17 13:36:40 Tree
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