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#474 unreasonable repair costs for "milspec packages"

SVN
open
pyramid
5
2011-03-02
2009-01-23
No

minor armor damage on a milspec goddard will cost 1.5M$ to fix, because the armor is part of the milspec package, which as a whole is worth a ton, and takes a large % damaged when your armor is shot up.

It's fun to get into tough fights, e.g. against Aera ships with their phase damage, but it's never going to be profitable that way.

There needs to be a way to separate out the repair cost for armor damage from milspec packages.

Discussion

  • pyramid

    pyramid - 2011-03-02
    • assigned_to: nobody --> pyramid3d
     
  • pyramid

    pyramid - 2011-03-02
    • labels: --> Data oddities
    • milestone: --> SVN
     

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