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<?xml version="1.0" encoding="utf-8"?>
<ProjectSchemaDefinitions xmlns="clr-namespace:Microsoft.Build.Framework.XamlTypes;assembly=Microsoft.Build.Framework" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:sys="clr-namespace:System;assembly=mscorlib" xmlns:transformCallback="Microsoft.Cpp.Dev10.ConvertPropertyCallback">
<Rule
Name="PixelShaderAssembler"
PageTemplate="tool"
DisplayName="Pixel shader assembler"
Order="200">
<Rule.DataSource>
<DataSource
Persistence="ProjectFile"
ItemType="PixelShaderAssembler" />
</Rule.DataSource>
<Rule.Categories>
<Category
Name="General">
<Category.DisplayName>
<sys:String>General</sys:String>
</Category.DisplayName>
</Category>
<Category
Name="Command Line"
Subtype="CommandLine">
<Category.DisplayName>
<sys:String>Command Line</sys:String>
</Category.DisplayName>
</Category>
</Rule.Categories>
<StringListProperty
Name="Inputs"
Category="Command Line"
IsRequired="true"
Switch=" ">
<StringListProperty.DataSource>
<DataSource
Persistence="ProjectFile"
ItemType="PixelShaderAssembler"
SourceType="Item" />
</StringListProperty.DataSource>
</StringListProperty>
<StringProperty
Name="OutputPath"
HelpContext="0"
DisplayName="Output Path"
Description="Output Path" />
<StringProperty
Name="CommandLineTemplate"
DisplayName="Command Line"
Visible="False"
IncludeInCommandLine="False" />
<DynamicEnumProperty
Name="PixelShaderAssemblerBeforeTargets"
Category="General"
EnumProvider="Targets"
IncludeInCommandLine="False">
<DynamicEnumProperty.DisplayName>
<sys:String>Execute Before</sys:String>
</DynamicEnumProperty.DisplayName>
<DynamicEnumProperty.Description>
<sys:String>Specifies the targets for the build customization to run before.</sys:String>
</DynamicEnumProperty.Description>
<DynamicEnumProperty.ProviderSettings>
<NameValuePair
Name="Exclude"
Value="^PixelShaderAssemblerBeforeTargets|^Compute" />
</DynamicEnumProperty.ProviderSettings>
<DynamicEnumProperty.DataSource>
<DataSource
Persistence="ProjectFile"
HasConfigurationCondition="true" />
</DynamicEnumProperty.DataSource>
</DynamicEnumProperty>
<DynamicEnumProperty
Name="PixelShaderAssemblerAfterTargets"
Category="General"
EnumProvider="Targets"
IncludeInCommandLine="False">
<DynamicEnumProperty.DisplayName>
<sys:String>Execute After</sys:String>
</DynamicEnumProperty.DisplayName>
<DynamicEnumProperty.Description>
<sys:String>Specifies the targets for the build customization to run after.</sys:String>
</DynamicEnumProperty.Description>
<DynamicEnumProperty.ProviderSettings>
<NameValuePair
Name="Exclude"
Value="^PixelShaderAssemblerAfterTargets|^Compute" />
</DynamicEnumProperty.ProviderSettings>
<DynamicEnumProperty.DataSource>
<DataSource
Persistence="ProjectFile"
ItemType=""
HasConfigurationCondition="true" />
</DynamicEnumProperty.DataSource>
</DynamicEnumProperty>
<StringListProperty
Name="Outputs"
DisplayName="Outputs"
Visible="False"
IncludeInCommandLine="False" />
<StringProperty
Name="ExecutionDescription"
DisplayName="Execution Description"
Visible="False"
IncludeInCommandLine="False" />
<StringListProperty
Name="AdditionalDependencies"
DisplayName="Additional Dependencies"
IncludeInCommandLine="False"
Visible="false" />
<StringProperty
Subtype="AdditionalOptions"
Name="AdditionalOptions"
Category="Command Line">
<StringProperty.DisplayName>
<sys:String>Additional Options</sys:String>
</StringProperty.DisplayName>
<StringProperty.Description>
<sys:String>Additional Options</sys:String>
</StringProperty.Description>
</StringProperty>
</Rule>
<ItemType
Name="PixelShaderAssembler"
DisplayName="Pixel shader assembler" />
<FileExtension
Name="*.vdshaders"
ContentType="PixelShaderAssembler" />
<ContentType
Name="PixelShaderAssembler"
DisplayName="Pixel shader assembler"
ItemType="PixelShaderAssembler" />
</ProjectSchemaDefinitions>