// Sample.h - an audio sample class.
//
// Copyright (C) 2003 Sam Varner
//
// This file is part of Vamos Automotive Simulator.
//
// Vamos is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Vamos is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Vamos. If not, see <http://www.gnu.org/licenses/>.
#ifndef _SAMPLE_H_
#define _SAMPLE_H_
#include "../geometry/Three_Vector.h"
#include <AL/alut.h>
#include <string>
namespace Vamos_Media
{
class Missing_Sound_File
{
private:
std::string m_file;
public:
Missing_Sound_File (std::string file) : m_file (file) {};
std::string message () { return "Can't find the sound file \""
+ m_file + '\"'; }
};
class Sample
{
public:
Sample (std::string file, double base_volume, double base_pitch, bool loop);
~Sample ();
// Set the sample's volume as volume_factor * m_base_volume.
void volume (double volume_factor);
// Set the sample's pitch as pitch_factor * m_base_pitch.
void pitch (double pitch_factor);
void position (const Vamos_Geometry::Three_Vector& v);
void velocity (const Vamos_Geometry::Three_Vector& v,
bool relative = false);
void play ();
void pause ();
void stop ();
private:
double m_base_volume;
double m_base_pitch;
bool m_loop;
ALuint m_buffer;
ALuint m_source;
};
}
#endif // not _SAMPLE_H_