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// Copyright (C) 2008--2014 Sam Varner
//
// This file is part of Vamos Automotive Simulator.
//
// Vamos is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Vamos is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Vamos. If not, see <http://www.gnu.org/licenses/>.
#ifndef _DRIVER_H_
#define _DRIVER_H_
#include "Controls.h"
#include <vector>
namespace Vamos_Body
{
class Car;
}
namespace Vamos_World
{
struct Car_Information;
class Driver
{
public:
Driver (Vamos_Body::Car& car_in)
: mp_car (&car_in)
{
}
virtual ~Driver () {}
virtual void set_cars (const std::vector <Car_Information>* cars) {}
/// Start driving.
virtual void start (double to_go) {}
virtual void finish () {}
/// True if the driver is driving.
virtual bool is_driving () const { return true; }
virtual void reset () {}
virtual void propagate (double time_step) {}
virtual void draw () {}
virtual bool is_interactive () const { return true; }
Vamos_Body::Car* mp_car;
};
}
#endif // not _DRIVER_H_