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// Brake.h - a brake for a wheel.
//
// Copyright (C) 2001 Sam Varner
//
// This file is part of Vamos Automotive Simulator.
//
// Vamos is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Vamos is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Vamos. If not, see <http://www.gnu.org/licenses/>.
#ifndef _BRAKE_H_
#define _BRAKE_H_
namespace Vamos_Body
{
//* A brake for a wheel.
class Brake
{
// The sliding coefficient of friction for the brake pads on the
// rotor.
double m_friction;
// The effective radius of the rotor.
double m_radius;
// The area of the brake pads.
double m_area;
// The maximum allowed pressure.
double m_max_pressure;
// The fraction of the pressure to be applied to the brake.
double m_bias;
// The brake locks when the linear brake velocity divided by pl
double m_threshold;
// true if the brake is locked, false otherwise.
bool m_is_locked;
public:
//** Constructor
Brake (double slide, double radius, double area, double max_pressure,
double bias);
// Return the torque exerted on the wheel by the brake.
double torque (double factor, double rotational_velocity);
// Rerturn true if the brake is locked, false otherwise.
bool is_locked () const { return m_is_locked; }
};
}
#endif // !_BRAKE_H_