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From: Aitor R. i M. <ait...@gm...> - 2016-08-08 14:01:34
|
Hi Torcs community! Let' see if you can help me to solve this issue... I am trying to modify Torcs to use it as a tool to train vision-based self-driving algorithms. These algorithms are based on machine learning so I need to iterate the robot several hours in different tracks. For that purpose I have created a custom raceman configuration that includes all the tracks. The problem is that when one race is finished the menus with the results and next event appear and I have to click continue a pair of times to start with the next track, thus I need to monitor the progress of the game continuously to avoid the training to stop and loose precious time. Is there any way to skip this screens and go directly to the start of the race? What part of the code should I modify? Take into account that I need the pixels of the screen, as my algorithms are vision-based and so using the command line tool doesn't help this time. Thank you all for your help! Aitor R. |
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From: Bernhard W. <be...@bl...> - 2016-08-07 22:45:16
|
Hi No, "stock" TORCS does not send anything anywhere. But you can add this easily, have a look in the 1.3.7 Documentation for an Architecture overview. https://sourceforge.net/projects/torcs/files/api-docs/1.3.7/torcs-1.3.7-apidoc.tar.bz2/download Kind regards Bernhard On 02.08.2016 21:27, Berdam wrote: > Hi guys. > > I need some informations. > > I would know about the project Torcs. The software sends information > about, gforce, aceleration, brakes, gears, accidents or other things to > port USB, RS232, Ethernet ?? > > > I´m tried to build a simulator, but i need informations to control > hidraulic cilinders, pneumatic cilinders to move my car in 3D. > > Tks > > > > ------------------------------------------------------------------------------ > > > > _______________________________________________ > Torcs-devel mailing list > Tor...@li... > https://lists.sourceforge.net/lists/listinfo/torcs-devel > |
|
From: Berdam <ber...@ya...> - 2016-08-02 19:43:46
|
Hi guys. I need some informations. I would know about the project Torcs. The software sends information about, gforce, aceleration, brakes, gears, accidents or other things to port USB, RS232, Ethernet ?? I´m tried to build a simulator, but i need informations to control hidraulic cilinders, pneumatic cilinders to move my car in 3D. Tks |
|
From: Alan A. <ala...@gm...> - 2016-08-02 10:09:48
|
Hi all, I am developing a lateral control laws for the cars to follow the tracks. I would like to make my "gaming wheel" turn automatically according to applied control law (as the autonomous vehicles do). I have searched in the mailing list about the feedback force but i couldn't find how to control the gaming wheel (the feedback isn't implemented!), so would you please tell me how control the gaming wheel (e.g, how to turn it 10 degrees)? Thank you Alan -- *Alan ALI* <ala...@ya...> <ala...@ya...> |