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From: Richard H. <hug...@gm...> - 2014-05-22 10:22:16
|
I've attached an AppData for TORCS which can be used in the KDE and GNOME software centers. We'd love to showcase TORCS as a featured application, but without the extra descriptions and screenshots we can't yet. See http://people.freedesktop.org/~hughsient/appdata/ for more details about AppData and AppStream. I'm happy for you to modify this file as much as you like. AppData files just need to be included upstream in CVS, and then installed (maybe just for Linux) in /usr/share/appdata at install time, just like the .desktop file. After that everything happens magically as the distro packages the upstream tarball and the AppData file is read, the information extracted and added to the software center metadata. If you have any questions or concerns, please don't hesitate to ask. Thanks! Richard |
|
From: Michael X. <mic...@ea...> - 2014-05-04 19:16:25
|
Hi. I've been planning a study on steering systems, and up until now, have been using TORCS. The associated dissertation will include operating a car in reverse--which requires a VR space. I'm doing this research at the University of Central Florida. I've gotten one Oculus Rift kit, and may be able to obtain a second. Ticket #822 (mungewell/rvlander) mentions the need for a dev kit in order to expand SD to support VR via the Rift. I've got one and would like to discuss the issue further with the individuals involved. Hopefully, moving from the TORCS platform to SD won't be an issue. The required customizations aren't very complicated: a test track with cones (collision-detecting stanchions) for weaving through, and one-or-two cars where the speed can be fixed at a predetermined rate once entering the slalom. The VR part will essentially be a parallel-parking test into a fixed space. We've already been working at modifying the steering input on the TORCS car--wouldn't expect it to be much different in SD. Is there anyone I can work with on this? Or, at least, discuss the possibility of Oculus Rift support? Thanks. Looking forward to a good discussion. I WILL PUT AN OCULUS RIFT KIT IN THE RIGHT HANDS TO GET VR SUPPORT IN SD AND/OR TORCS. -Michael |