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Showing 19 open source projects for "urban simulation"

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  • 1
    Simulation of Urban MObility

    Simulation of Urban MObility

    SUMO is a microscopic, multi-modal traffic simulation.

    SUMO is an open source, highly portable, microscopic and continuous traffic simulation package designed to handle large networks. It allows for intermodal simulation including pedestrians and comes with a large set of tools for scenario creation. The code and the issue tracker can be found at https://github.com/eclipse-sumo/sumo/ The documentation can be found at https://sumo.dlr.de/docs/
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    Downloads: 334 This Week
    Last Update:
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  • 2
    CARLA Simulator

    CARLA Simulator

    Open-source simulator for autonomous driving research.

    CARLA has been developed from the ground up to support development, training, and validation of autonomous driving systems. In addition to open-source code and protocols, CARLA provides open digital assets (urban layouts, buildings, vehicles) that were created for this purpose and can be used freely. The simulation platform supports flexible specification of sensor suites, environmental conditions, full control of all static and dynamic actors, maps generation and much more. Multiple clients in the same or in different nodes can control different actors. ...
    Downloads: 23 This Week
    Last Update:
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  • 3
    Isometric City

    Isometric City

    IsoCity: City building simulation game

    ...Although often used for game prototypes, the project’s flexible architecture also fits use cases like simulation dashboards, planning tools, or interactive data visualizations where spatial layout matters.
    Downloads: 4 This Week
    Last Update:
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  • 4

    Ljudmiljö i Stationssamhällen

    Simulering av åtgärder mot buller från järnväg

    En demonstrator av ett verktyg som simulerar åtgärder mot buller från järnväg. Demonstratorn är utvecklad inom projektet "God ljudmiljö i stationssamhällen - Verktygslåda och exempel till nytta för klimat, hälsa och resurseffektivitet" som bedrevs inom ramen för MISTRA Urban Futures med finansiering från programkontoret inom det strategiska innovationsprogrammet InfraSweden2030 genom Vinnova, samt från Västra Götalands regionen och Trafikverket. Projektet utfördes av RISE, Chalmers och VTI...
    Downloads: 2 This Week
    Last Update:
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  • 5
    CITYOPT mission is to optimize energy systems in smart cities. The project will create a set of applications and related guidelines that support efficient planning, detailed design and operation of energy systems in urban districts.
    Downloads: 0 This Week
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  • 6
    FalansterCity3D

    FalansterCity3D

    3D urban environment renderer : browser-app ; as well as a GTA clone

    Have You ever wondered what would be like the weirdest Grand Theft Auto clone ever made? Well, we are pretty close with the FalansterCity3D urban environment rendering-engine where You can also drive the cars in the city. And moreover, it's a browser-game, so it runs instantly in any internet-browser. Why not try it directly at the link below? http://nerdofalgorithms.altervista.org/secondary_pages/page_11.php Even on smarthones or whatever, as long as it has a browser and sufficient...
    Downloads: 1 This Week
    Last Update:
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  • 7
    An urban air pollution model based on the mass-conservation principle and the advection-diffusion equation. A technical report R-207-2012 can be found in http://www.nies.go.jp/kanko/kenkyu/index-e.html
    Downloads: 3 This Week
    Last Update:
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  • 8
    Urban is a software capable of procedurally creating 3d urban environments. It's based on a multi-agent system where each agent is responsible for one type of urban object. This means the system is highly modular and can easily be extended.
    Downloads: 2 This Week
    Last Update:
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  • 9

    Freedom3D_GM

    full-blown GTA 3 -SA clone. Done in Game Maker. No missions though

    full-blown GTA 3 -SA clone. Done in Game Maker. The game implements relistically the possibility to get in various vehicles and go around, jump (also on houses and ramps). This is a sort of reference that shows to also to the geenral public (so not only C/C++ programming nerds) how such a thing is made: vehicles on hilly terrain, obstacles, and collision with them... environment with optimised viewdistance and day/night cycle (so I mean atmosphere).
    Downloads: 0 This Week
    Last Update:
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  • 10
    ns-2 Trace Toolkit

    ns-2 Trace Toolkit

    This toolkit allows you to analyze and validate ns-2 traces

    ns-2 Trace Toolkit was developed to help users to manage and debug ns-2 trace files. It is particularly useful for users that generate ns-2 trace files with other tools such as VanetMobiSim or SUMO (Simulation of Urban Mobility). With ns-2 Trace Toolkit, users can debug their trace files by generating histograms for: (1) node speed, (2) node x-position, and (3) node y-position. These histograms can give hits about concentration of nodes. Additionally, the tool allows users to simulate the movement of the nodes, in different modes: step-by-step and continue motion. ...
    Downloads: 0 This Week
    Last Update:
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  • 11

    Urban Challege

    Hardware and software for self-driving vehicles

    The DARPA Urban Challenge race for robot vehicles took place on Nov 3, 2007. We pose a new urban challenge: build a safe, convenient, energy efficient people mover. This site provides the hardware and software for a prototype system.
    Downloads: 0 This Week
    Last Update:
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  • 12
    Eden - Stochastic Urban Cellular Model
    Eden is a celular automata based urban simulation models that may be used as urban laboratory to explore various interesting ideas of urban policies about how city work and change over time.
    Downloads: 1 This Week
    Last Update:
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  • 13
    A high-level Java library to communicate with SUMO (Simulation of Urban MObility) through its TraCI protocol
    Downloads: 0 This Week
    Last Update:
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  • 14
    A traffic simulator aimed at simulating signalized intersections in urban areas.
    Downloads: 0 This Week
    Last Update:
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  • 15
    The Regional Urban Growth Model (RUG). RUG Development Team c/o Todd BenDor Department of City and Regional Planning University of North Carolina at Chapel Hill CB #3140, New East Building Chapel Hill, NC 27599-3140 bendor AT unc.edu
    Downloads: 0 This Week
    Last Update:
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  • 16
    wup is a web-based software that is used to play Urban Pacman games like pacman@Lyon. Based on the original idea of PacManhattan, it requires 5 players in the streets, remotely controlled via cell phones.
    Downloads: 0 This Week
    Last Update:
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  • 17
    GShape is a shape grammar framework for architects and urban planners. Complex 3d shapes can be created with a few lines of code. Other techniques for computer generated design like bitmap underlying, agent systems or simulation will be incorporated.
    Downloads: 0 This Week
    Last Update:
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  • 18
    DAWN is an open-source, agent-based urban water demand simulator. „
    Downloads: 0 This Week
    Last Update:
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  • 19
    This is a evolution of the original project written in the 2002 by Tom Fotherby. The Java Visual Traffic Simulation project aims to provide an implementation to urban vehicle movement using a microscopic simulation approach.
    Downloads: 0 This Week
    Last Update:
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