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Showing 2301 open source projects for "physics"

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  • 1
    Physical Symbolic Optimization (Φ-SO)

    Physical Symbolic Optimization (Φ-SO)

    Physical Symbolic Optimization

    Physical Symbolic Optimization (Φ-SO) - A symbolic optimization package built for physics. Symbolic regression module uses deep reinforcement learning to infer analytical physical laws that fit data points, searching in the space of functional forms.
    Downloads: 0 This Week
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  • 2
    Xournal++

    Xournal++

    A handwriting notetaking software with PDF annotation support

    Xournal++ (/ˌzɚnl̟ˌplʌsˈplʌs/) is an open-source and cross-platform note-taking software that is fast, flexible, and functional. A modern rewrite and a more feature-rich version of the wonderful Xournal program. Support for pressure-sensitive stylus and drawing tablets (Wacom, Huion, XP-Pen, etc.) Robust and customizable pen, highlighter and eraser tools, allowing you to write how you want to write. Use layers to make complex notes that are still pleasant to work with. Keep track of the...
    Downloads: 134 This Week
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  • 3
    Thunder Engine

    Thunder Engine

    Cross-platform 2D and 3D game engine with modular architecture

    ...It emphasizes a clean, component-based architecture and is designed for flexibility, performance, and scalability. Thunder includes built-in support for scripting, resource management, physics, animation, and rendering, with tools that facilitate efficient game development and deployment. Its cross-platform nature and minimal dependencies make it suitable for indie developers and small teams looking to build polished games with modern features.
    Downloads: 2 This Week
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  • 4
    MuJoCo Playground

    MuJoCo Playground

    An open source library for GPU-accelerated robot learning

    ...It also offers optional vision-based training capabilities through integration with Madrona-MJX, allowing researchers to train policies directly from image input on GPUs. MuJoCo Playground supports both the MJX JAX implementation and the Warp physics engine, enabling flexible use across research pipelines. The environments are designed for fast training, compatibility with reinforcement learning libraries, and real-time trajectory visualization using rscope.
    Downloads: 3 This Week
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  • 5
    Phaser Raycaster

    Phaser Raycaster

    Raycasting plugin for Phaser 3

    Phaser Raycaster is a plugin for Phaser 3 that implements raycasting functionality, enabling developers to simulate visibility, lighting, and field-of-view mechanics in their games.
    Downloads: 7 This Week
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  • 6
    GLM

    GLM

    OpenGL Mathematics (GLM)

    ...This library works perfectly with OpenGL but it also ensures interoperability with other third party libraries and SDK. It is a good candidate for software rendering (raytracing / rasterisation), image processing, physics simulations and any development context that requires a simple and convenient mathematics library. GLM is written in C++98 but can take advantage of C++11 when supported by the compiler.
    Downloads: 85 This Week
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  • 7
    LÖVR

    LÖVR

    Lua Virtual Reality engine

    ...Writen in C99 and scripted with LuaJIT, includes optimized single-pass stereo rendering. Out of the box you get fast stereo rendering, VR controllers, hand tracking, haptics, spatial audio, 3D physics, PBR materials, SDF fonts, multiplayer, and more. The entire engine is 1MB and runs on LuaJIT, the fastest JIT compiler round these parts. Projects are just folders with scripts and assets in them, organized however you want.
    Downloads: 6 This Week
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  • 8
    ManiSkill

    ManiSkill

    SAPIEN Manipulation Skill Framework

    ManiSkill is a benchmark platform for training and evaluating reinforcement learning agents on dexterous manipulation tasks using physics-based simulations. Developed by Hao Su Lab, it focuses on robotic manipulation with diverse, high-quality 3D tasks designed to challenge perception, control, and planning in robotics. ManiSkill provides both low-level control and visual observation spaces for realistic learning scenarios.
    Downloads: 0 This Week
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  • 9
    Comedot

    Comedot

    Godot game template and component-based framework

    Comedot is a minimalist dot-based game engine built with Lua and LÖVE2D, designed for creating simple, highly stylized, and often weird or experimental games. It leverages a low-resolution aesthetic and embraces simplicity in both visuals and game mechanics, offering a unique canvas for hobbyist developers and game jam participants.
    Downloads: 8 This Week
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  • 10
    Surya

    Surya

    Implementation of the Surya Foundation Model for Heliophysics

    Surya is an open‑source, AI‑based foundation model for heliophysics developed collaboratively by NASA (via the IMPACT AI team) and IBM. Named after the Sanskrit word for “sun,” Surya is trained on nine years of high‑resolution solar imagery from NASA’s Solar Dynamics Observatory (SDO). It is designed to forecast solar phenomena—such as flares, solar wind, irradiance, and active region behavior—by predicting future solar images with a sophisticated long–short vision transformer architecture,...
    Downloads: 3 This Week
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  • 11
    Descent 3

    Descent 3

    Descent 3 by Outrage Entertainment

    ...It provides the full C and C++ engine source code, including the historically significant “1.5” patch that was previously created by developers and later stabilized by fans. The codebase covers the game’s rendering, physics, audio, networking, tools, and editor components, allowing enthusiasts to build, run, and modify the classic 6-degrees-of-freedom space shooter on modern systems. To actually play the game, users must supply their own original game assets, following instructions in the repository’s usage documentation. The project uses CMake and related modern tooling for cross-platform builds, with support for Linux and Windows among other environments. ...
    Downloads: 4 This Week
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  • 12
    Habitat-Sim

    Habitat-Sim

    A flexible, high-performance 3D simulator for Embodied AI research

    ...It offers GPU-accelerated rendering and a flexible sensor suite—RGB, depth, semantic segmentation, and more—so agents can perceive and act in realistic scenes. The engine is written in C++ with Python bindings and integrates physics, navigation meshes, and shortest-path planners to support tasks like point-goal navigation, rearrangement, and interactive manipulation. It ships with connectors to popular datasets and scene formats, plus tools for dataset generation and scene replay. Determinism and reproducibility are first-class goals, which is critical for benchmarking agents and comparing algorithms. ...
    Downloads: 1 This Week
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  • 13
    LittleJS

    LittleJS

    The Tiny JavaScript Game Engine That Can!

    ...It is designed to be small, simple, and easy to use for various applications, from game jams to commercial releases. This engine has everything necessary to make high-quality games, including fast rendering, physics, particles, sound effects, music, keyboard/mouse/gamepad input handling, update/render loop, and debug tools. It is recommended that you start by copying the LittleJS Starter Project This file is mostly empty with just a few things you can use to get started or remove. You can also download and include engine.all.js or engine.all.min.js. ...
    Downloads: 1 This Week
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  • 14
    WaterLily.jl

    WaterLily.jl

    Fast and simple fluid simulator in Julia

    ...It is designed for easy use and rapid prototyping of physical systems involving particles, obstacles, and hydrodynamic forces. The package is well-suited for educational purposes, computational physics research, and lightweight fluid simulations.
    Downloads: 8 This Week
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  • 15
    Mineflayer

    Mineflayer

    Create Minecraft bots with a powerful and high level JavaScript API

    Create Minecraft bots with a powerful, stable, and high-level JavaScript API, also usable from Python. First time using Node.js? You may want to start with the tutorial. Know Python? Check out some Python examples and try out Mineflayer on Google Colab. Supports Minecraft 1.8, 1.9, 1.10, 1.11, 1.12, 1.13, 1.14, 1.15, 1.16, 1.17 and 1.18. Block knowledge. You can query the world around you. Milliseconds to find any block. Miscellaneous stuff such as knowing your health and whether it is...
    Downloads: 42 This Week
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  • 16
    Redot Engine

    Redot Engine

    Multi-platform 2D and 3D game engine

    Redot Engine is an open-source game engine that aims to provide a flexible foundation for building games — likely offering a modern, modular structure so developers can compose only the systems they need (rendering, physics, input, scripting, etc.). It is built to give a base framework rather than a full “batteries-included” engine, which makes it suitable for developers who prefer minimalism, want complete control over architecture, or desire to build custom workflows. Because it’s open-source, Redot-Engine is potentially community-driven, allowing anyone to inspect, extend, or customize core functionalities. ...
    Downloads: 4 This Week
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  • 17
    PlayCanvas Engine

    PlayCanvas Engine

    Fast and lightweight JavaScript game engine built on WebGL and glTF

    PlayCanvas is an open-source game engine. It uses HTML5 and WebGL to run games and other interactive 3D content in any mobile or desktop browser. PlayCanvas is used by leading companies in video games, advertising and visualization such as Animech, Arm, BMW, Disney, Facebook, Famobi, Funday Factory, IGT, King, Miniclip, Leapfrog, Mojiworks, Mozilla, Nickelodeon, Nordeus, NOWWA, PikPok, PlaySide Studios, Polaris, Product Madness, Samsung, Snap, Spry Fox, Zeptolab, Zynga. The PlayCanvas Engine...
    Downloads: 39 This Week
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  • 18
    Trial

    Trial

    A modular Common Lisp game engine

    Trial is a real-time, 3D game engine written in Common Lisp, offering a modern and modular approach to game development using the expressive power of Lisp. Built on top of the cepl graphics framework, Trial combines live-coding capabilities with powerful abstractions for building simulations, scenes, and interactive applications. It emphasizes flexibility, clarity, and developer control, making it an appealing choice for experimental games, visualizations, and research projects that benefit...
    Downloads: 7 This Week
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  • 19
    JSBSim

    JSBSim

    An open source flight dynamics & control software library

    JSBSim is a multi-platform, general purpose object-oriented Flight Dynamics Model (FDM) written in C++. The FDM is essentially the physics & math model that defines the movement of an aircraft, rocket, etc., under the forces and moments applied to it using the various control mechanisms and from the forces of nature. JSBSim can be run in a standalone batch mode flight simulator (no graphical displays a.k.a. console mode) for testing and study, or integrated with the Unreal engine, FlightGear and many other simulation environments.
    Downloads: 20 This Week
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  • 20
    StaticArrays.jl

    StaticArrays.jl

    Statically sized arrays for Julia

    StaticArrays.jl is a Julia package that provides statically sized arrays with fast, stack-allocated memory storage and optimized performance for small array computations. It is particularly useful in numerical computing where small fixed-size matrices or vectors are used frequently, such as in robotics, physics simulations, or linear algebra. StaticArrays eliminate dynamic memory allocation overhead and enable compile-time optimizations for performance close to hand-written loops.
    Downloads: 5 This Week
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  • 21
    SymPy

    SymPy

    A computer algebra system written in pure Python

    SymPy is an open source Python library for symbolic mathematics. Its goal is to become a full-featured computer algebra system (CAS) while maintaining the simplicity of its code. Written entirely in Python, SymPy is easy to use, comprehensible and easily extensible. It’s also very lightweight as it solely depends on mpmath, a pure Python library for arbitrary floating point arithmetic. SymPy has participated in every Google Summer of Code since 2007 and because of this has continuously...
    Downloads: 10 This Week
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  • 22
    Spartan Engine

    Spartan Engine

    A game engine with an emphasis on real-time cutting-edge solutions

    ...It supports next-gen performance and image quality technologies including variable rate shading, dynamic resolution scaling, temporal anti-aliasing, and upscaling via XeSS 2 and FSR 3. Beyond rendering, SpartanEngine offers PhysX-powered physics, CPU and GPU profiling, a thread pool for parallel workloads.
    Downloads: 2 This Week
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  • 23
    robosuite

    robosuite

    A Modular Simulation Framework and Benchmark for Robot Learning

    Robosuite is a modular and extensible simulation framework for robotic manipulation tasks, built on top of MuJoCo. Developed by the ARISE Initiative, Robosuite offers a set of standardized benchmarks and customizable environments designed to advance research in robotic manipulation, control, and imitation learning. It emphasizes realistic simulations and ease of use for both single-task and multi-task learning.
    Downloads: 3 This Week
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  • 24
    VectorizedMultiAgentSimulator (VMAS)

    VectorizedMultiAgentSimulator (VMAS)

    VMAS is a vectorized differentiable simulator

    VectorizedMultiAgentSimulator is a high-performance, vectorized simulator for multi-agent systems, focusing on large-scale agent interactions in shared environments. It is designed for research in multi-agent reinforcement learning, robotics, and autonomous systems where thousands of agents need to be simulated efficiently.
    Downloads: 7 This Week
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  • 25
    JUDI.jl

    JUDI.jl

    Julia Devito inversion

    ...Wave equations in JUDI are solved with Devito, a Python domain-specific language for automated finite-difference (FD) computations. JUDI's modeling operators can also be used as layers in (convolutional) neural networks to implement physics-augmented deep learning algorithms thanks to its implementation of ChainRules's rrule for the linear operators representing the discre wave equation.
    Downloads: 5 This Week
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