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The Artemus Project aims to create tools for the analysis of C# and PowerPC assembly code on the Xbox 360 using XNA Game Studio. These tools will allow XNA Game Studio developers to identify sections of code that may negatively impact performance.
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Emulates the media center server protocol used by Windows XP Media Center Edition 2005 to allow media center extenders (with a focus on the Xbox 360) to operate as thin clients.
C3A is a cross platform format for animated 3D geometry.
Compact, fast, low bandwidth, and compatible with all current hardware/firmware; DirectX, OpenGL, XBox, PS2, 360, PS3, PSP, Wii, & DS.
A upnp media server designed for streaming music to the Xbox 360. It is capable of transcoding many non supported formats including AAC,Ogg and Flac as well as the formats the 360 already supports (MP3 and WMA). Also capable of reading iTunes XML.
This is a project to create an emulator for the Xenon processor of the Xbox 360 with the purpose of creating a emulator for the Xbox 360 platform that can be used to run Xbox homebrew on the PC
This project is an all in one UPnP server and adapter for the Xbox and Xbox 360. This project is to address the lack of compatibility for Xbox and Xbox 360 in other solutions.