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Showing 25 open source projects for "kinect hand gesture"

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  • 1
    PhotoSwipe

    PhotoSwipe

    JavaScript framework independent image gallery

    ...Even if a browser’s native zooming has been disabled, image zooming will still work. The gallery’s background will gradually fade out as the user zooms out. When the gesture is complete, the gallery will close. Gesture is added because close button in top right corner might be hard to reach on tall mobile devices while holding in one hand. Images can be changed even when current slide is zoomed. Swiping is not blocked during the transition. PhotoSwipe manipulates the browser’s history so that the user can link to each gallery item and close the gallery via the “back” button. ...
    Downloads: 5 This Week
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  • 2
    MediaPipe

    MediaPipe

    Cross-platform, customizable ML solutions for live and streaming media

    MediaPipe offers open-source cross-platform, customizable ML solutions for live and streaming media. Provides segmentation masks for prominent humans in the scene. MediaPipe Face Mesh is a face geometry solution that estimates 468 3D face landmarks in real-time even on mobile devices. It employs machine learning (ML) to infer the 3D surface geometry, requiring only a single camera input without the need for a dedicated depth sensor. Utilizing lightweight model architectures together with GPU...
    Downloads: 52 This Week
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  • 3
    Affine Transformation of Virtual Object

    Affine Transformation of Virtual Object

    Transformation virtual 3D object using a finger gesture-based system

    Affine transformation virtual 3D object using a finger gesture-based interactive system in the virtual environment. A convolutional neural network (CNN) based thumb and index fingertip detection system are presented here for seamless interaction with a virtual 3D object in the virtual environment. First, a two-stage CNN is employed to detect the hand and fingertips, and using the information of the fingertip position, the scale, rotation, translation, and in general, the affine transformation of the virtual object is performed. ...
    Downloads: 0 This Week
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  • 4
    DCVGAN

    DCVGAN

    DCVGAN: Depth Conditional Video Generation, ICIP 2019.

    This paper proposes a new GAN architecture for video generation with depth videos and color videos. The proposed model explicitly uses the information of depth in a video sequence as additional information for a GAN-based video generation scheme to make the model understands scene dynamics more accurately. The model uses pairs of color video and depth video for training and generates a video using the two steps. Generate the depth video to model the scene dynamics based on the geometrical...
    Downloads: 1 This Week
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  • 5
    mid-air gesture framework

    mid-air gesture framework

    user-centered and extensible framework

    Mid air gestures are generally considered the interface of the future in a wide number of application fields and for virtual and augmented reality applications. However, designing effective interfaces with mid-air gestures, is not an easy task because it is application dependent and must fulfill many requirements at the same time. Despite the availability of general design guidelines in the literature, clear and well-established procedures for the optimal design of mid-air gesture-based...
    Downloads: 1 This Week
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  • 6
    OPEN SEN PLATFORM

    OPEN SEN PLATFORM

    OPEN PLATFORM FOR SEN APPS (subproject of Computer as Therapy)

    ...Here we also present sources of initial set of SEN apps: - Yes/No app: simple app for AAC (alt. comm.), - Daily Planner: simple planner app - SoundTherapy: app for music therapy - GestureTranslator: app for hand gesture language translation - & more . These apps also stand as a demo add-on apps for framework tool described above and show how simply each SEN app is manageable by i-CT Framework tool. See our BLOG tab too.
    Downloads: 6 This Week
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  • 7

    Kinect MultiTouch

    Lets you interact with your PC without actually touching anything

    Interprets the motion data from a Microsoft Kinect sensor and converts it into multi touch input. (currently up to 2 touch points are supported). The relative positions of your hands will appear on the screen as hand pointers and you can "grab" the screen to scroll, pan (1 hand) and zoom (2 hands), or click (quickly grab and release with 1 hand), just like you would interact with a touchscreen.
    Downloads: 0 This Week
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  • 8

    Jinect

    Sceleton tracking and gesture recognition

    Downloads: 0 This Week
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  • 9
    FUBI

    FUBI

    Full Body Interaction Framework

    FUBI is a framework for full body interaction using a depth sensor such as the Microsoft Kinect with OpenNI/NiTE or the Kinect SDK. It further supports the Leap Motion Controller. FUBI is written in C++ and includes a C#-Wrapper. Releases are tested on Windows 8.1, but there also exist Linux Code::Blocks project files. Fubi's main functionality is gesture and posture recognition according to four gesture categories: 1.
    Downloads: 0 This Week
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  • 10
    skillful robot

    skillful robot

    Adaptive mobile robot controlled by hand movement and sound commands

    Control system for skillful robot : Windows / language C# / libraries used in the project (Emgu CV, System.Speech, System.Threading, System.IO) Adaptive intelligent mobile robot and is controlled by the movement of the hand (via the camera) and by voice commands the control program use new technologies and offer new and cheap way to control remote without extra devices like 'kinect' In hardware part I have adopted simplicity on the idea and the goal was access to a flexible structure easily adjustable so I used meccano pieces.
    Downloads: 0 This Week
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  • 11

    GestureDetect

    Gesture detection with Kinect+OpenNI+Unity3D

    This project is aiming at detecting gestures(like wave,swipe) and training user-defined gesture templates. Since people do the the same gesture in different ways, before you try a gesture template trained by others, you may need to "play" the skeleton file first to see how the gesture was recorded. Or you may train your own gesture templates directly. See the usage for details. The function is provided in a package for Unity3D.
    Downloads: 0 This Week
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  • 12

    Gesture Recognition To Control TV

    Hand Detection and Tracking In JAVACV To Control Television

    Gesture Recognition technology has been used extensively in smart tvs and recent personal computer stations too. Gesture recognition involves the identification of human hand and detection of its movement while successfully tracking it over a raster thereby interpreting the gesture into a machine instruction. Gestures recognized will be left or right hand movements, up or down hand movements and open hand for switching the television off remotely. ...
    Downloads: 0 This Week
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  • 13
    G.A.S.I.

    G.A.S.I.

    Webcam Gesture and Voice Recognition OS proof of concept

    Inspired by interfaces from sci-fi movies like Iron Man, Gesture Analytical Sonic Interface (GASI) is a proof of concept of a Webcam gesture (Kinect like) and Voice recognition based computer interface, constraining itself to only components included in average laptops (A simple webcam and microphone, no Kinect)
    Downloads: 0 This Week
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  • 14
    This project represents a parallel implementation of a hand gesture recognition algorithm in C# using .Net Framework 4 and AForge .Net Framework. The software can detect 3 hand gestures: Stop, Left, Right. More details can be found in the documentation present in the project.
    Downloads: 0 This Week
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  • 15
    KinectA

    KinectA

    Software for motion tracking (skeletons, objects, hands) via Kinect!

    KinectA is an application for motion tracking via Kinect Sensor – including hand, skeleton and object tracking. This software has been developed for the needs of media artists and designers. It provides a clearly arranged interface with multiple functionalities. The tracked information can be send via OSC to other hard- and software. KinectA is available for Mac and Windows.
    Downloads: 1 This Week
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  • 16

    Device Motion Gesture for JavaScript

    JavaScript library for recording and recognising device gestures.

    A JavaScript library for detecting gestures made by the user whilst holding their mobile device. The software converts the continual stream of motion readings into distinct gesture events. All you need to do is attach event-handlers to the gestures. Your functions get called when the user makes the gesture with the device. The library comes with some pre-recorded gestures. You can also record your own custom gestures using the recorder application. NOTE: This library recognises gestures made by moving the hand-held device in your hand. ...
    Downloads: 0 This Week
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  • 17
    KinectCAD

    KinectCAD

    Gesture based movement with CATIA

    This project provides a gesture based movement of part objects in the CAD-system CATIA. It is possible to rotate, move or zoom in or out. Further there is a rudimentary speech recognition to change the rotating axes or to do some other helpful things. KinectCAD has been written in Visual C# 2010. The package includes the source code and binaries files. To start KinectCAD it is necessary to have a correct installed Microsoft Kinect.
    Downloads: 0 This Week
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  • 18
    Hand and finger tracking with Kinect depth data
    Downloads: 0 This Week
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  • 19
    MagicPhoto
    A photo gallery management system based on hand gesture recognition. You must make three color markers by yourself, which the red one on index of the right hand, the green one on thumb of the right hand and the blue one on index of the left hand.
    Downloads: 0 This Week
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  • 20
    This project is to share my work in visual recognition of gestures. It shows how I have implemented person detection, color adaptation and tracking of the user's right-hand, gesture feature extraction, etc. using a single videocamera.
    Downloads: 0 This Week
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  • 21
    Downloads: 0 This Week
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  • 22
    We'll research on hand gesture(2007.12 ~ 2008.06). Use hand gesture instead of mouse because it's more easy. + It's a Graduate Portfolio of KOREA POLYTECHNIC UNIVERSITY student. +
    Downloads: 0 This Week
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  • 23

    Multi Modal AirRobot

    Multi Modal Controller for AirRobot in USARSim

    ...During this project we use simulated quadrotor called AirRobot in a simulation environment for development of robots, USARSim. There are some aspects involved in this project including touch, pose tracking, gesture recognition, voice recognition, etc and we try to utilize capabilities of devices available today such as some pose measurement tools like Android Devices (with accelerometer, compass, etc), some gesture recognizer like whether simple cameras or some other tools for instance Microsoft Kinect (with gesture and voice recognition), a Windows PC (As a Server for our application), another Windows PC (As a server to USARSim)
    Downloads: 0 This Week
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  • 24
    Vision-based Hand Gesture Recognition for Computer Control
    Downloads: 0 This Week
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  • 25

    MMUAVC

    A Multimodal approach to control a Unmanned Aerial Vehicle

    ...During this project we use a simulated QuadRotor called AirRobot in a simulation environment for development of robots, USARSim. There are some aspects involved in this project including touch, pose tracking, gesture recognition, voice recognition, etc and we try to utilize capabilities of some devices available today such as Android Phones and Microsoft Kinect. Using a windows appliacation called MMUAVC Fusion App, this system gathers all data from sensors and issues control commands for the QuadRotor
    Downloads: 0 This Week
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