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Showing 239 open source projects for "joystick"

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  • 1

    octave-joystick

    Basic matlab-like api for reading a joystick in GNU Octave

    Basic matlab-like api for reading a joystick in GNU Octave. It uses SDL 1 or 2 to provide the joysick functionality
    Downloads: 0 This Week
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  • 2
    A linux userspace device driver that allows joystick events to be remapped. Several joysticks can be combined into a single controller, and button/axes events can be remapped to new joystick, keyboard or mouse events. Advanced scripting also supported.
    Downloads: 150 This Week
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  • 3
    melonDS

    melonDS

    DS emulator, sorta

    melonDS aims at providing fast and accurate Nintendo DS emulation. While it is still a work in progress, it has a pretty solid set of features. Firmware boot (not direct boot) requires a BIOS/firmware dump from an original DS or DS Lite. DS firmwares dumped from a DSi or 3DS aren't bootable and only contain configuration data, thus they are only suitable when booting games directly. DS BIOS dumps from a DSi or 3DS can be used with no compatibility issues.
    Downloads: 51 This Week
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  • 4
    Simple DirectMedia Layer

    Simple DirectMedia Layer

    Simple Directmedia Layer

    Simple DirectMedia Layer is a cross-platform development library designed to provide low-level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award-winning catalog and many Humble Bundle games. SDL officially supports Windows, macOS, Linux, iOS, and Android. Support for other platforms may be found in the source code. SDL is written in C, works natively with C++, and there are bindings available for several other languages, including C# and Python.
    Downloads: 43 This Week
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    PHP-GLFW

    PHP-GLFW

    A fully-featured OpenGL and GLFW extension for PHP

    php-glfw brings the GLFW library to the PHP language, enabling native GUI and OpenGL windowing capabilities directly from PHP scripts. This experimental extension allows developers to create real-time graphical applications, games, and simulations in PHP—traditionally a backend web language—by binding low-level graphics and windowing APIs. It opens creative possibilities for developers more comfortable in PHP or looking to prototype desktop applications with web-style syntax. It’s ideal for...
    Downloads: 5 This Week
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  • 6
    node-hid

    node-hid

    Access USB & Bluetooth HID devices through Node.js

    node-hid supports Node.js v6 and upwards. For versions before that, you will need to build from source. The platforms, architectures and node versions node-hid supports are the following. In general we try to provide pre-built native library binaries for the most common platforms, Node and Electron versions. We strive to make node-hid cross-platform so there's a good chance any combination not listed here will compile and work. We are using prebuild to compile and post binaries of the...
    Downloads: 1 This Week
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  • 7

    AHK JoyToKey

    AHK Joystick to Keyboard binder

    Simple Joy to Keyboard binder. Converts Joystick and Mouse inputs to keyboard keys or other mouse inputs. You can use any joystick/joypad with any game and create profiles on the fly. No installation required. Profiles are kept in .ini files. 32, 64 binnaries, sourcecode and resources included.
    Downloads: 2 This Week
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  • 8
    NetJoy

    NetJoy

    Network gamepad/joystick

    Project NetJoy, comprising JoySender++ and JoyReceiver++, simplifies the process of remote joystick control and gaming experiences over a Local Area Network (LAN) or Wide Area Network (WAN). It provides a convenient solution for transmitting joystick inputs between Windows machines over UDP or TCP. This project is available in two versions: a console-based version and a version with a Textual User Interface (tUI). Versions are cross compatible.
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    Downloads: 14 This Week
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  • 9
    PixelGrip Virtual controller

    PixelGrip Virtual controller

    Program to control vJoy and vXbox devices using keyboard, mouse, or jo

    This program enables control of vJoy and vXbox virtual devices using keyboard, mouse, or joystick inputs. It allows flexible button mapping, axis configuration, and customization of virtual controllers to simulate various physical game controllers. The software supports up to 8 axes, 128 buttons, and 4 POV hat switches, ensuring wide compatibility with different gaming setups. It is designed for gamers and developers to enhance game control experiences and test inputs across multiple devices with ease. ...
    Downloads: 17 This Week
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  • 10
    MMVJ

    MMVJ

    Map Mouse/MIDI inputs to Virtual Joysticks with advanced transforms

    MMVJ - (Advanced) Mouse and MIDI to Virtual Joystick (Transforming) Mapper for Linux. https://github.com/leosat/MMVJ This is pre-release, please see the GitHub page for code download and build/usage instructions. Application allows creation of Virtual Joysticks, flexible mapping of multiple Mouse and MIDI input devices to Virtual Joystick controls, specifying transformation pipelines per-mapping including intuitive emulation of steering (with auto-centering, Force Feedback and the know-how of this application, "hands hold factor"), vehicle pedal-emulating filters, curves interpolation, integration, etc; all of the above using convenient YAML-based human-readable configuration file with hot-reload support on config changes with verification supporting configurable joysticks persistence. ...
    Downloads: 0 This Week
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  • 11
    HotkeyP
    Keyboard/mouse/WinLIRC/joystick shortcuts for exe files, documents, folders, www pages and commands: shutdown, hibernate, desktop resolution, volume, process priority, eject CD, wallpaper, always on top, hide active window, kill process, paste text,
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    Downloads: 874 This Week
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  • 12
    pfeMAME

    pfeMAME

    Python front end for MAME that can run in Linux, Windows, and MacOS

    ...It is cross platform (tested on Linux (Ubuntu), Windows (7, 8, 10, 11), and MacOS. ). It also includes a graphical Tile View designed for MAME cabinets which allows control using joystick / gamepad. It supports favourite game flagging, MESS systems, Software Lists (for systems), per-rom input mapping, and launching of other emulation engines. pfeMAME was written by Gareth Finch and the development project started in 2014 . The goal was to create a MAME front end that was simple, as easy as possible to get into, and had some good documentation. ...
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    Downloads: 46 This Week
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  • 13
    snake #

    snake #

    Snake with mutiplayer and AI

    this is a classic snake wrote in C# (.net 4.0) with multiplayer or AI opponent. try to challenge your friends or AI, also on network! please write a review to give me a feedback :-)
    Downloads: 4 This Week
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  • 14
    Linux Air Combat

    Linux Air Combat

    Combat Flight Simulator for LINUX. WW2. Network and VOIP. Open-source.

    ...If it runs TOO fast on your hardware (framerates beyond 100 FPS), you should activate LAC's built-in FrameRate Limiter as documented here: https://askmisterwizard.com/2019/LinuxAirCombat/FrameRateLimiter.htm Clean, open source code provides an option to compile yourself, or use our precompiled executable AppImage to eliminate compiling on all popular X86 LINUX distros. Control flight and views with mouse and keyboard, console game controller, or joystick, all easily configured from prominent configuration menus. Learn all about LAC from our primary, official Web Page: http://askmisterwizard.com/2019/LinuxAirCombat/LacOnlineDocs.htm Recent video clip: https://youtu.be/C77C-e8axWs
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    Downloads: 76 This Week
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  • 15
    TORCS - The Open Racing Car Simulator
    TORCS, The Open Racing Car Simulator is a highly portable multi platform car racing simulation. It is used as ordinary car racing game, as AI racing game and as research platform. It runs on Linux (x86, AMD64 and PPC), FreeBSD, OpenSolaris and Windows.
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    Downloads: 416 This Week
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  • 16
    Gamepad Tester

    Gamepad Tester

    Free online tool to test and diagnose your game controller instantly.

    Gamepad Tester is a browser-based utility designed to help gamers quickly test and troubleshoot their controllers without installing any software. It supports a wide range of gamepads, including Xbox, PlayStation, and generic USB controllers. Users can verify button response, analog stick accuracy, and vibration functionality to ensure their gamepad is functioning as expected. The platform is especially helpful for diagnosing issues like input lag, drift, or unresponsive buttons. With...
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    Downloads: 95 This Week
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  • 17
    Allegro.pas

    Allegro.pas

    Game library for Pascal

    ...Allegro is a cross-platform library intended for use in computer games and other types of multimedia programming. * Graphics: 2D and 3D, OpenGL and D3D. * Controls: Keyboard, mouse, joystick, gamepad... * Sound and music.
    Downloads: 14 This Week
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  • 18
    LazyDS4

    LazyDS4

    Transform your DualShock 4 into a native Xbox 360 controller. v2.1.0

    ...Optimized for simplicity and performance, it offers real-time input mapping with a ~1ms (1000Hz) polling rate, modern graphical interface with PyQt5, and automatic joystick calibration. 📌 What's New (v2.1.0) 🎨 Visual Overhaul — Modern, professional interface with gradient backgrounds and advanced styling 📐 Layout Optimization — Improved spacing, alignment, and responsiveness 🎉 Icon Integration — Consistent use of dynamic SVG icons throughout ⚡ Enhanced Button Design — Polished buttons with smooth animations and clear actions 📊 Responsive Interface — Adapted for various screen sizes without overlaps 🔔 Real-time Visual Indicators — Clear and immediate feedback for status, warnings, and battery levels Built by the lazy, for the lazy.
    Downloads: 4 This Week
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  • 19
    The Free Unix Spectrum Emulator (Fuse): an emulator of the 1980s home computer and various clones for Unix, Mac OS X and Windows.
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    Downloads: 450 This Week
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  • 20

    SDL 1.x (XInput)

    SDL with native XInput

    This retains the original joystick code from SDL 1.x but adds native XInput controlllers as additional controllers (5-axis, 10 button with POV hat).
    Downloads: 0 This Week
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  • 21
    QA2

    QA2

    Qt-based Apple //e emulator, in C++

    QA2 is a Qt-based 128k Enhanced Apple //e emulator written in C++. The primary goal is good emulation with readable, understandable, and maintainable code.
    Downloads: 3 This Week
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  • 22
    Unreal Speccy portable

    Unreal Speccy portable

    Portable ZX-Spectrum emulator based on UnrealSpeccy 0.37.3 by SMT

    Portable ZX-Spectrum emulator supports Z80 128K (Pentagon) AY/YM, Beeper, Beta Disk, Tape, Kempston Joystick/Mouse, Snapshots, Replays. Supported formats: sna, z80, szx, rzx, tap, tzx, csw, trd, scl, fdi, zip. Created to be ported to many platforms such as Windows/Linux/Mac/Symbian/Dingoo A320/Android/iOS/PSP/Raspberry Pi, ...
    Downloads: 0 This Week
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  • 23
    Speed Dreams : an Open Motorsport Sim
    2025 UPDATE: we have finally moved to Git! https://forge.a-lec.org/speed-dreams/speed-dreams-code/ This SourceForge project will be kept as a read-only archive and will be eventually removed! Speed Dreams is a Motorsport Simulator featuring high-quality 3D graphics and an accurate physics engine, all targeting maximum realism. Initially forked from TORCS, it has now reached a clearly higher realism level in visual and physics simulation, thanks to its active development team and...
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    Downloads: 239 This Week
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  • 24
    myFP2ESP32-Dev WiFi ASCOM Focuser

    myFP2ESP32-Dev WiFi ASCOM Focuser

    ASCOM-INDI ESP32-Dev Wifi focuser

    An ESP32-Dev WiFi focuser. DIY or PCB designs. (c) Robert Brown 2014-2025, Holger M, 2019-2021. All rights reserved. Code or portions of code may not be copied or used without appropriate credit given to authors. Spreadsheet to calculate what stepper motor to use. https://sourceforge.net/projects/arduinoascomfocuserpro2diy/files/Documentation/Nema-Stepper-Motors.xlsx/download Spreadsheets to calculate...
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    Downloads: 65 This Week
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  • 25
    Kobo64

    Kobo64

    A Kobo Deluxe like game for the Commodore 64

    Kobo64 is a space shooter game which can be considered as a "port" of Kobo Deluxe for the Commodore 64 platform. There are many similarities like maps or enemies, but the algorithms were altered to better fit to the platform limitations. It was written in 6502 assembler (64tass) for performance reasons. The game was an entry for the RGCD 2013 16KiB cartridge game competition.
    Downloads: 0 This Week
    Last Update:
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