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Showing 89 open source projects for "opengl es"

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  • MongoDB Atlas runs apps anywhere Icon
    MongoDB Atlas runs apps anywhere

    Deploy in 115+ regions with the modern database for every enterprise.

    MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
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  • JS7 JobScheduler is an open source workload automation solution. Icon
    JS7 JobScheduler is an open source workload automation solution.

    JS7 offers cross-platform job execution, managed file transfer, complex no-code job dependencies and a real REST API.

    JS7 JobScheduler is an open source workload automation solution. It is used to run executable files, shell scripts etc. and database procedures.
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  • 1
    GLFW

    GLFW

    A multi-platform library for OpenGL, OpenGL ES, Vulkan, etc.

    GLFW is an Open Source, multi-platform library for OpenGL, OpenGL ES and Vulkan development on the desktop. It provides a simple API for creating windows, contexts and surfaces, receiving input and events. Gives you a window and OpenGL context with just two function calls. Support for OpenGL, OpenGL ES, Vulkan and related options, flags and extensions. Support for multiple windows, multiple monitors, high-DPI and gamma ramps. ...
    Downloads: 15 This Week
    Last Update:
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  • 2
    VK-GL-CTS

    VK-GL-CTS

    Khronos Vulkan, OpenGL, and OpenGL ES Conformance Tests

    VK-GL-CTS (Vulkan and OpenGL Conformance Test Suite) is the official test suite developed by the Khronos Group to verify conformance of graphics drivers with Vulkan, OpenGL, and OpenGL ES specifications. These tests are essential for vendors seeking certification, as they rigorously check the correctness and completeness of driver implementations against standardized behavior.
    Downloads: 1 This Week
    Last Update:
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  • 3
    GLFW.jl

    GLFW.jl

    Julia interface to GLFW, a multi-platform library for creating windows

    Julia interface to GLFW 3, a multi-platform library for creating windows with OpenGL or OpenGL ES contexts and receiving many kinds of input. GLFW has native support for Windows, OS X and many Unix-like systems using the X Window System, such as Linux and FreeBSD.
    Downloads: 6 This Week
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  • 4
    OpenTK

    OpenTK

    The Open Toolkit library is a fast, low-level C# wrapper for OpenGL

    The Open Toolkit is set of fast, portable, low-level C# bindings for OpenGL, OpenGL ES, OpenAL, and OpenCL. It runs on all major platforms and powers hundreds of apps, games, and scientific research programs. OpenTK provides several utility libraries, including a math/linear algebra package, a windowing system, and input handling. OpenTK is not a game engine, nor does it try to be one: It offers a useful set of tools and lets you decide how to use them.
    Downloads: 5 This Week
    Last Update:
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  • deskbird is the most intuitive desk booking app for your hybrid office. Icon
    deskbird is the most intuitive desk booking app for your hybrid office.

    With deskbird, creating an efficient workplace has never been easier.

    For companies in need of a people-centric workplace management solution so employees can see who is in the office, schedule their office and work-from-home days, and book resources for office days.
    Learn More
  • 5
    Taichi

    Taichi

    Productive, portable, and performant GPU programming in Python

    ...It uses JIT compilation (via LLVM and its runtime TiRT) to offload compute-heavy code to CPUs, GPUs, mobile devices, and embedded systems. With built-in support for sparse data structures (SNode), automatic differentiation, AOT deployment, and compatibility with CUDA, Vulkan, Metal, and OpenGL ES, it empowers disciplines like simulation, graphics, AI, and robotics
    Downloads: 7 This Week
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  • 6
    GPUPixel

    GPUPixel

    Real-time image and video processing library similar to GPUImage

    GPUPixel is a real-time image and video processing library written in C++11, based on OpenGL/ES. It offers functionalities similar to GPUImage, including built-in beauty filters, enabling efficient processing and rendering of visual effects on images and videos.
    Downloads: 4 This Week
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  • 7
    Android 3D Model Viewer

    Android 3D Model Viewer

    Android OpenGL 2.0 application to view 3D models

    This is a demo of OpenGL ES 2.0. It is basically an Android application with a 3D engine that can load Wavefront OBJ, STL & DAE files. The purpose of this application is to learn and share how to draw using OpenGL language. The application does not use any third-party library. Load 3D models and see how to do it with this open-source code application. The main purpose of this app is to show how to draw in Android using the OpenGL 2.0 by sharing the source code. ...
    Downloads: 3 This Week
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  • 8
    libGDX

    libGDX

    Desktop/Android/HTML5/iOS Java game development framework

    libGDX is a cross-platform Java game development framework based on OpenGL (ES) that works on Windows, Linux, macOS, Android, your browser and iOS. libGDX provides a well-tried and robust environment for rapid prototyping and fast iterations. libGDX does not force a specific design or coding style on you; it rather gives you the freedom to create a game the way you prefer. Publish your games on Windows, macOS, Linux (including the RPi!)
    Downloads: 69 This Week
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  • 9
    AGI (Android GPU Inspector)

    AGI (Android GPU Inspector)

    Android GPU Inspector

    Android GPU Inspector (AGI) is a desktop tool for profiling, tracing, and debugging graphics workloads running on Android devices. It helps developers analyze Vulkan and OpenGL ES applications at the system, frame, and draw-call levels to uncover GPU and CPU bottlenecks. AGI captures detailed performance counters, timelines, and pipeline state to reveal stalls, overdraw, shader hotspots, and inefficient resource usage. Its frame debugger lets you step through commands, inspect render targets and textures, review shaders, and experiment with pipeline changes to validate optimizations. ...
    Downloads: 0 This Week
    Last Update:
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  • No-Nonsense Code-to-Cloud Security for Devs | Aikido Icon
    No-Nonsense Code-to-Cloud Security for Devs | Aikido

    Connect your GitHub, GitLab, Bitbucket or Azure DevOps account to start scanning your repos for free.

    Aikido provides a unified security platform for developers, combining 12 powerful scans like SAST, DAST, and CSPM. AI-driven AutoFix and AutoTriage streamline vulnerability management, while runtime protection blocks attacks.
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  • 10
    SwiftShader

    SwiftShader

    SwiftShader is a high-performance CPU-based implementation

    SwiftShader is Google’s high-performance CPU-based implementation of the Vulkan 1.3 graphics API, designed to provide a hardware-independent rendering solution for 3D graphics. Unlike traditional GPU drivers, SwiftShader executes graphics commands entirely on the CPU, making it ideal for environments where dedicated graphics hardware is unavailable or unsuitable. It acts as a drop-in replacement for Vulkan drivers, allowing existing applications to run seamlessly by redirecting API calls...
    Downloads: 140 This Week
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  • 11
    Kivy

    Kivy

    Innovative user interfaces made easy

    Kivy is an open source, cross-platform UI framework that lets you develop applications that make use of innovative, multi-touch user interfaces. Written in Python with a graphics engine built over OpenGL ES 2, Kivy supports various input devices and protocols, and gives you access to over 20 widgets that are all highly extensible and have built-in multi-touch support. You can run the same codebase on Mac, Windows, Linux, Android and iOS. Kivy is 100% free and open source with a professionally developed and used toolkit, as well as a stable framework and well-documented API, so you can be confident in using it in a commercial product.
    Downloads: 70 This Week
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  • 12
    RenderDoc

    RenderDoc

    RenderDoc is a stand-alone graphics debugging tool

    RenderDoc is a free MIT licensed stand-alone graphics debugger that allows quick and easy single-frame capture and detailed introspection of any application using Vulkan, D3D11, OpenGL & OpenGL ES or D3D12 across Windows 7 - 10, Linux, Android, Stadia, or Nintendo Switch™. I work on RenderDoc myself and you can always contact me with any problems or comments. I'll respond to you directly and personally, and I'm used to helping people with private or NDA'd projects. RenderDoc is 100% open source and development all happens on github. ...
    Downloads: 7 This Week
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  • 13
    wgpu

    wgpu

    Safe and portable GPU abstraction in Rust, implementing WebGPU API

    wgpu is a safe and portable graphics library for Rust based on the WebGPU API. It is suitable for general purpose graphics and compute on the GPU. Applications using wgpu run natively on Vulkan, Metal, DirectX 11/12, and OpenGL ES; and browsers via WebAssembly on WebGPU and WebGL2. Angle is a translation layer from GLES to other backends, developed by Google. We support running our GLES3 backend over it in order to reach platforms with GLES2 or DX11 support, which aren't accessible otherwise. In order to run with Angle, "angle" feature has to be enabled, and Angle libraries placed in a location visible to the application. ...
    Downloads: 2 This Week
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  • 14
    android-gif-drawable

    android-gif-drawable

    Views and drawable for displaying animated GIFs on Android

    ...To use them, specify repository URL in repositories block. For Android 4.2+ (API level 17+). Supports GifTextureView hardware-accelerated rendering, and GifTexImage2D OpenGL ES 2.0+. See sample directory. Sample project is under construction. Not all features are covered yet. The simplest way is to use GifImageView (or GifImageButton) like a normal ImageView. If drawables declared by android:src and/or android:background are GIF files then they will be automatically recognized as GifDrawables and animated. ...
    Downloads: 7 This Week
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  • 15
    GLFW

    GLFW

    A project that has moved to GitHub

    GLFW is an Open Source, multi-platform library for OpenGL, OpenGL ES and Vulkan development on the desktop. It provides a simple API for creating windows, contexts and surfaces, receiving input and events.
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    Downloads: 183 This Week
    Last Update:
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  • 16

    GraphView

    Bundle Adjustment Graph Visualisation

    A simple OpenGL ES viewer of Bundle Adjustment (BA) graphs. This is a tool, useful with SLAM ++.
    Downloads: 5 This Week
    Last Update:
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  • 17
    LX-antiX

    LX-antiX

    LX-antiX

    LX-antiX 22, is antiX with LXDE desktop components, adds PCManFM file manager, PCManFM desktop, LXpanel with Jgmenu menu LX-antiX 22, es antiX con componentes de escritorio LXDE, agrega administrador de archivos PCManFM, escritorio PCManFM, LXpanel con menú Jgmenu 22.9 release Update Kernel 6.1.42-antix Added variety of colors to Arc theme. easily customize your accent color Added GUI Papirus Folder Colors. change color of folder icons easy 22.7 release Now with alternate menu styles Version Compton-OpenGL for Fluxbox, Icewm, Jwm, and Openbox (transparencies and light effects) Versión agrega Compton-OpenGL para Fluxbox, Icewm, Jwm y Openbox (transparencias y efectos ligeros) Brother projects Super Lite Linux https://sourceforge.net/projects/gnu-super-lite-linux/ XF-antiX (antiX XFCE) https://sourceforge.net/projects/xf-antix/
    Downloads: 9 This Week
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  • 18

    New-ZenGL

    Cross-platform 2D game engine (+ full OpenGL, +full OpenGL ES )

    Downloads: 3 This Week
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  • 19
    An android teapot viewer based on OpenGL ES 2.0 ONLY. It supports touch actions to emulate 3D virtual trackball movement to rotate the teapot (Rodrigues matrix).
    Downloads: 0 This Week
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  • 20
    CinnantiX

    CinnantiX

    CinnantiX

    CinnantiX is antiX with Cinnamon desktop CinnantiX es antiX con escritorio Cinnamon 22.8 release Added variety of colors to Arc theme. easily customize your accent color Added GUI Papirus Folder Colors. change color of folder icons easy Lanzamiento 22.8 Añadida variedad de colores al tema Arc y a los iconos de carpetas as the Cinnamon panel cannot be implemented in other Windows Manager. CinnantiX implements Mate-panel and Mint-menu to complete its environment CinnantiX...
    Downloads: 2 This Week
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  • 21
    Phone VR

    Phone VR

    Use Steam VR-enabled applications with your phone as HMD

    ...The common network can be any type of network between desktop and android app, even USB Tethering and Mobile Hotspots are supported. Requires a PC with Windows 7 or above, A smartphone with Android 5.0(Lollipop) or above with OpenGL-ES 3.0 or above, Steam and some SteamVR applications installed. Windows SteamVR Driver, auto loads with SteamVR, and gets FrameTextures from VRApplication(like SteamVR Home, VRChat, etc.) via SteamVR. These Textures are then Encoded and Streamed, at specified game_fps, to Mobile devices using x264 Encoder. Most settings are self-explanatory. ...
    Downloads: 13 This Week
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  • 22
    Louvre

    Louvre

    High performance C++ library for building Wayland compositors

    ...It provides a default way for managing protocols, enabling you to have a basic but functional compositor from day one and progressively explore and customize its functionality to precisely match your requirements. Within Louvre, you have the flexibility to either employ your own OpenGL ES 2.0 shaders/programs, use the LPainter class for fundamental 2D rendering, or leverage the LScene and LView system, which manages buffer damage and can also handle input events for you. Additionally, it's possible to combine these three approaches as needed.
    Downloads: 0 This Week
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  • 23
    SRM

    SRM

    C library for the development of Linux OpenGL DRM/KMS apps

    SRM is a C library that simplifies the development of Linux DRM/KMS API applications. With SRM, you can focus on the OpenGL ES 2.0 logic of your application. For each available display, you can start a rendering thread that triggers common events like initializeGL(), paintGL(), resizeGL(), pageFlipped() and uninitializeGL(). SRM allows you to use multiple GPUs simultaneously and automatically finds the most efficient configuration. It also offers functions for creating OpenGL textures, which are automatically shared among GPUs.
    Downloads: 5 This Week
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  • 24
    Gosu

    Gosu

    2D game development library for Ruby and C++

    ...It’s available for macOS, Windows, Linux, and iOS. Gosu is focused, lightweight and has few dependencies (mostly SDL 2). It provides a window and a main loop. 2D graphics and text, powered by OpenGL or OpenGL ES. Sounds and music, keyboard, mouse, and gamepad input. Gosu is mostly used to teach or learn Ruby or in short game development competitions. It’s also a great prototyping tool and should work for indie game development, though nobody has really tried that. In addition to the documentation linked from the sidebar, there is a free book by Mark Sobkowicz that will guide you through the creation of four different games.
    Downloads: 7 This Week
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  • 25
    OpenGL Canvas

    OpenGL Canvas

    An Android library that provides views using openGL canvas

    android-openGL-canvas is a lightweight OpenGL rendering library for Android that emulates the Android Canvas API using OpenGL ES 2.0. It’s designed for developers who want to achieve hardware-accelerated 2D graphics on Android while maintaining the familiar Canvas drawing commands. Ideal for real-time graphics, games, or custom views, this project provides a fast and flexible alternative to Android’s software rendering without the need for a full game engine. ...
    Downloads: 2 This Week
    Last Update:
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