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Showing 12 open source projects for "mixed reality"

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  • 1
    StereoKit

    StereoKit

    An easy-to-use mixed reality library for building VR applications

    StereoKit is an easy-to-use open source mixed reality library for building HoloLens and VR applications with C# and OpenXR! Inspired by libraries like XNA and Processing, StereoKit is meant to be fun to use and easy to develop with, yet still quite capable of creating professional and business-ready software. HoloLens 2, Oculus Quest, Windows Mixed Reality, Oculus Desktop, SteamVR, Monado (Linux), and eventually everywhere OpenXR is!
    Downloads: 1 This Week
    Last Update:
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  • 2
    OpenVR SDK

    OpenVR SDK

    API and runtime that allows access to VR hardware

    ...This repository is an SDK that contains the API and samples. The runtime is under SteamVR in Tools on Steam. The OpenVR API provides a game with a way to interact with Virtual Reality displays without relying on a specific hardware vendor's SDK. It can be updated independently of the game to add support for new hardware or software updates. This means that you can access the position of the headset using only one API call and it works for all headset brands (Oculus, Mixed Reality, Vive, etc)! The API is implemented as a set of C++ interface classes full of pure virtual functions. ...
    Downloads: 49 This Week
    Last Update:
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  • 3
    Depth Anything 3

    Depth Anything 3

    Recovering the Visual Space from Any Views

    ...It includes support for high-resolution inputs and post-processing tools that refine depth predictions, helping downstream tasks like segmentation, bounding volume estimation, and mixed reality layering.
    Downloads: 7 This Week
    Last Update:
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  • 4
    React Native for Windows

    React Native for Windows

    A framework for building native Windows apps with React

    ...React Native for Windows + macOS brings React Native support for the Windows 10 SDK as well as the macOS 10.13 SDK. With this, you can use JavaScript to build native Windows apps for all devices supported by Windows 10 including PCs, tablets, 2-in-1s, Xbox, Mixed reality devices, etc., as well as the macOS desktop and laptop ecosystems. Some build-time tools will send telemetry to Microsoft by default. No telemetry is collected or transmitted in the final app. You can prevent the telemetry from being sent by using the --no-telemetry command line option. See the --help command or README file for more details.
    Downloads: 22 This Week
    Last Update:
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  • 5
    VIVE Input Utility for Unity

    VIVE Input Utility for Unity

    A toolkit that helps developing/prototyping VR apps

    The VIVE Input Utility (VIU) is a toolkit for developing VR experiences in Unity, especially with the VIVE/VIVE Pro but also targeting many platforms from a common code base including Oculus Rift, Rift S Go, Quest, Google Daydream, VIVE Wave SDK (e.g. VIVE Focus standalone) and additional VR platforms as supported by Unity such as Microsoft's 'Mixed Reality' VR headsets and more. Supports VIVE, VIVE Pro, VIVE Cosmos (any OpenVR compatible device), Oculus Rift & Touch, Rift S, Go, Quest, Daydream, and VIVE Focus, Focus+ (any WaveVR compatible device). UGUI now catches events from your Vive controllers! API to access device input/tracking by role (eg. LeftHand/RightHand), instead of device index. ...
    Downloads: 0 This Week
    Last Update:
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  • 6
    Mixed Reality Toolkit

    Mixed Reality Toolkit

    Accelerate cross-platform MR app development in Unity

    ...With the MRTK Examples Hub, you can try various example scenes in MRTK without building and deploying each scene. You can download pre-built app packages for HoloLens(x86), HoloLens 2(ARM), and Windows Mixed Reality immersive headsets(x64) by selecting the "Mixed Reality Toolkit Examples" package in the MR Feature Tool. MRTK provides example scenes that demonstrate how to use MRTK's features. You can find the example scenes under Assets/MRTK/Examples/Demos folder.
    Downloads: 0 This Week
    Last Update:
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  • 7
    VRmol

    VRmol

    Virtual reality system to explore macromolecular structure

    We leverage the most cutting-edge computational technologies to develop a virtual reality (VR) system - VRmol - that provides the visualization and analysis of macromolecule structures in an infinite virtual environment on the web. VRmol is natively built with WebVR technology, providing all structural analysis functions in a fully immersive, inspiring virtual environment. It is convenient to use, runs on the internet, and requires no software downloading and installation. And by connecting...
    Downloads: 0 This Week
    Last Update:
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  • 8
    COVID19 Data Visualization HoloLens2

    COVID19 Data Visualization HoloLens2

    Experimental COVID-19 data visualization for HoloLens 2

    Experimental COVID-19 Data Visualization for HoloLens 2 with MRTK. This project explores how volumetric data can be represented in physical space with direct hand-tracking inputs in mixed reality using HoloLens 2. It is based on Microsoft's MRTK(Microsoft's Mixed Reality Toolkit). DataVisualizer.cs script contains the code for retrieving, parsing JSON data, and visualizing with graphs. Graph elements are added to GraphContainerConfirmed, GraphContainerRecovered, GraphContainerFatal, and LabelContainer. CreateMeshes() creates the graph for three data values and text label. ...
    Downloads: 1 This Week
    Last Update:
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  • 9
    Vive Grip

    Vive Grip

    Physics-based grabbing for SteamVR development in Unity

    ...It leverages Unity's physics engine with a simple interface that abstracts the powerful ConfigurableJoint component. Examples are included for creating weighted objects, levers, dials, guns, and more. Supports HTC Vive, Oculus Rift, Windows Mixed Reality, and more. Extensive plugin system to do custom logic on interactions and grab events. See the package directory for package details, quick start instructions, and tutorials.
    Downloads: 2 This Week
    Last Update:
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  • 10
    d-touch is a visual marker recognition system that enables the development of low-cost tangible user interfaces and mixed reality applications. d-touch supports markers that are both machine-readable and visually communicative to humans.
    Downloads: 0 This Week
    Last Update:
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  • 11
    The MXRToolkit consists of a library of routines to help with all aspects of building mixed reality applications. As an application of MXRToolkit, 3DLive can be used for capturing live 3d virtual viewpoint and putting live humans in mixed reality.
    Downloads: 0 This Week
    Last Update:
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  • 12
    AMIRE is a project about the efficient creation and modification of augmented reality (AR) and mixed reality (MR) applications. AMIRE provides the tools for authoring AR/MR applications based on a library of Components.
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    Downloads: 1 This Week
    Last Update:
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