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Ogre Studio is a complete DCC tool/editor for use with the OGRE engine. Ogre Studio is a moduler, plugin based DCC tool that allows graphical scene editing, text/script editing with syntax highlighting and remote debugging support, and many more features
Omnigraphs are a formal extension of hypergraphs with the ability of edges to connect to multiple nodes and edges. This project hosts the Ogre compilers.
This project aims at writing a threaded, object-oriented and scriptable game engine targetting the .NET platform, using a mixture of c# or managed c++ ports of famous c/c++ components such as OGRE, CEGUI, Newton, Lua, Python, Audiere, OpenAL, etc...
Windocks - Docker Oracle and SQL Server Containers
Deliver faster. Provision data for AI/ML. Enhance data privacy. Improve quality.
Windocks is a leader in cloud native database DevOps, recognized by Gartner as a Cool Vendor, and as an innovator by Bloor research in Test Data Management. Novartis, DriveTime, American Family Insurance, and other enterprises rely on Windocks for on-demand database environments for development, testing, and DevOps. Windocks software is easily downloaded for evaluation on standard Linux and Windows servers, for use on-premises or cloud, and for data delivery of SQL Server, Oracle, PostgreSQL, and MySQL to Docker containers or conventional database instances.
SAGE stands for Simple Asynchronous Game Engine and is an attempt to implement a multithreaded game engine in C#. For rendering/physics/sound/etc it uses(/will use) open source libraries (like OGRE, ODE, etc) through plugins.