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Create online forms and publish them. Get an email for each response. Collect data.
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As of now, November 16, 2006, this project isn't really active anymore. Thanks to the Stratagus Team and to all the people that in one way or the other helped Astroseries RTS become a reality. For newest Astroseries stuff, visit www.astroseries.com
Multiplayer space strategy game written in PHP5 with the Zend Framework. User interface uses Javascript/AJAX for dynamic interaction. Players compete across a hexagonal map of 10,000 sectors, planets, stars and other locations through trade and combat.
Avagor:
This project attempts to create an CRPG that includes a part of economic simulation and a part strategy game. It is highly generic and nearly everything is randomly generated at runtime.
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Game in space, mi quake like, mi wargame. The commands was done by keyboard (creation of units, of supply and others factory) The player have his own aeronef, can take place in all the others aeronefs. The objectif is to create a multiplayer game. It's
Create and run 360° Feedback assessments that help your employees to take action on personal development.
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Battle Overseas: Charged! is the evolution of the traditional game of Battleship, with new power-ups, special items, and a really nice graphic environment. Just download it, give a friend your IP and have fun!
Battle to Dawn is a unique framework for games to operate on. The framework is built to be flexible, yet stable enough to hold together without addons.
A Battle.net clan management system for PHP using a MySQL backend. Allows leaders to easily update and maintain website with no HTML knowledge. Ability to add/update/delete members, news, ranks, medals, rules, diplomacy, and clan history. Ability for mem
BattleEng is an advanced engine for battling programs, like crobots. 3d grpahics using Irrlicht & IrrXML. Script can be made with AngelScript. In future I will add co-operation and new operations/weapons/environments
The BattleShip is an online game developed in Java.
The BattleShip was developed using Java. It is an online game where one user has to sink the other user’s ships. The game uses Server-Client structure, each user has a map where he needs to allocate his ships and one map where he will choose where to shoot to try to hit his enemy’s ships. The one who hit all opponent’s ships first, wins the game. The ships allocation can be manually or automatic (random position) and there is also a chat implemented where one user can talk to his opponent.
UPDATE:
Battleship v2.0 has now single player mode. The user can play against the computer.
The clone/remake of the classic online Codehammer game. Battlecity is an open source, SDL, multiplayer, multiplatform, action/strategy game where you control a tank and build your city, so you can destroy others.
Belgian Brewer is a webbased multiplayer game. Players build up beerimperiums. They can buy a pub and other cool building and buy beer for that pub. If you're a good manager you'll become very rich. But keep an eye on your concurrents.
Beta Decay is a 3d FPS/strategy game modeled after tower defense. Basically you build a number of towers/buildings to defend your building from the waves of oncoming enemies. It uses allegro and allegro GL and supports Windows and Linux. Written in C++.
Big Iron is (or will be) a real-time, 3D, first person game of mechanized combat set in the far future. Players build, customize and operate massive anthropomorphic robots on realistic large scale battlefields in single or multiplayer mode.