[go: up one dir, main page]

Showing 2 open source projects for "opengl es 2.0"

View related business solutions
  • MongoDB Atlas runs apps anywhere Icon
    MongoDB Atlas runs apps anywhere

    Deploy in 115+ regions with the modern database for every enterprise.

    MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
    Start Free
  • Stigg | SaaS Monetization and Entitlements API Icon
    Stigg | SaaS Monetization and Entitlements API

    For developers in need of a tool to launch pricing plans faster and build better buying experiences

    A monetization platform is a standalone middleware that sits between your application and your business applications, as part of the modern enterprise billing stack. Stigg unifies all the APIs and abstractions billing and platform engineers had to build and maintain in-house otherwise. Acting as your centralized source of truth, with a highly scalable and flexible entitlements management, rolling out any pricing and packaging change is now a self-service, risk-free, exercise.
    Learn More
  • 1
    wgpu

    wgpu

    Safe and portable GPU abstraction in Rust, implementing WebGPU API

    wgpu is a safe and portable graphics library for Rust based on the WebGPU API. It is suitable for general purpose graphics and compute on the GPU. Applications using wgpu run natively on Vulkan, Metal, DirectX 11/12, and OpenGL ES; and browsers via WebAssembly on WebGPU and WebGL2. Angle is a translation layer from GLES to other backends, developed by Google. We support running our GLES3 backend over it in order to reach platforms with GLES2 or DX11 support, which aren't accessible otherwise. In order to run with Angle, "angle" feature has to be enabled, and Angle libraries placed in a location visible to the application. ...
    Downloads: 2 This Week
    Last Update:
    See Project
  • 2
    glium

    glium

    Safe OpenGL wrapper for the Rust language

    Glium is a safe OpenGL wrapper for the Rust programming language, aiming to combine the low-level control of OpenGL with Rust's safety and concurrency features. It provides an idiomatic Rust API for OpenGL functions, ensuring that graphics programming is both safe and efficient. Glium abstracts many of the unsafe aspects of OpenGL, reducing the likelihood of runtime errors and crashes.
    Downloads: 1 This Week
    Last Update:
    See Project
  • Previous
  • You're on page 1
  • Next