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Search Results for "character recognition code"

Showing 4 open source projects for "character recognition code"

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  • 1
    PerlPP

    PerlPP

    Perl preprocessor - embed Perl source in any file

    Translates Text+Perl to Text. It can be used for any kind of text templating, e.g. code generation. No external modules are required, just a single file. Requires Perl 5.10.1+. PerlPP runs in two passes: it generates a Perl script from your input, and then it runs the generated script. If you see error at (eval ##) (for some number ##), it means there was an error in the generated script. The -D switch defines elements of %D. If you do not specify a value, the value true (a constant in the...
    Downloads: 1 This Week
    Last Update:
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  • 2
    MPPerl::Convert::ASCII85

    MPPerl::Convert::ASCII85

    Convert to/from ASCII base-85 encoded text

    This module provides functions for conversion between binary data and ASCII base-85 encoded text as described by Adobe in the PostScript Language Reference. There is also a non‐standard mode that encodes a group of four consecutive ASCII SPACE characters as a single ‘y’ character, and omits the ‘~>’ EOD marker. Please note that this module is written in pure Perl, and is as such very slow. A better alternative is to use the MPPerl::Convert::ASCII85::XS module, in which the most time-critical code has been written in C. It can be found at https://sourceforge.net/projects/mpperl-convert-ascii85-xs/.
    Downloads: 0 This Week
    Last Update:
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  • 3
    Tomoe is a handwriting character recognition engine.
    Downloads: 20 This Week
    Last Update:
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  • 4
    This is a small cgi script, written in perl, which can generate character statistics for player characters in the online game Final Fantasy XI. This is a continuation of Japanese code released under the new BSD license.
    Downloads: 1 This Week
    Last Update:
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