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Escape Towards The Unknown is a graphic adventure (like Monkey's Island) written in C with SDL support.
Main feature are: brand new user command language interface; support for digitalized dialogues in many languages.
Allefant is the main character of these games. As librarian of the great Allegro library, the Allefant is always busy keeping it up to date and in good condition - and defending it against the evil Allegators, who are trying to bring unorder to it.
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This is no Sudoku solver, but "explainer". It can guide you with logic through the solving process. Not only 9x9 grids: MxN, samurai or any layout you can describe with the board editor! Now with a great GUI! Manual, tutorial, examples...
Twin Distress is a simple puzzle game where you must remove all of the blocks of the same color from the screen before the time runs out. Features include different skill levels, high scores, sound & music.
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Atani Software has a primary focus of developing games for various platforms and also try to keep the good old BBS' alive with releases of door games, etc.
This is a game of hangman! It is written using the allegro game library. 2006-04-02 : I have decided that the code is so stale and difficult to work with, that I will probably not continue this. Edit: I may have a go at redoing parts of it. not promises!
A scrolling, platform-jumping, key-collecting, ancient pyramid exploring game, vaguely in the style of similar games for the Commodore+4. The game is intended to show young people (I'm writing it for my son's birthday) all the cool games they missed.
Gemhun (working-title) is all about grouping gems/stones of a chosen amount together which will then dissappear. There will be plenty of different game-modes, theme- and network-support. It is inspired by FrozenBubble/Tetris and some others.
Another block-dropping game, wherein players attempt to form and then destroy large chains of coloured blocks to score points (or humiliate other players).
BlueCube is a simple tetris clone written in C. It uses the great SDL library, so the game is platform-independent and there will at least appear packages for Linux and Windows. I started this project to just get into game and graphics programming.
Yet another Tetris clone. It features up to 4 simultaneous players, 5 customizable play modes, a piece editor and player profiles (high scores and statistics). Customizable skin, music and background
Remember the word game Boggle? Well we have gone ahead and coded something like it up with a nice GUI that will make you never want to take out those actual letter cubes again!
Tical is yet another falling-blocks game with freely adjustable field size and a "wrap-around-mode" where the left and right borders of the field are virtually connected.
VTSystem is a 3D (Action) Adventure engine where each character can go about his(her) own affairs independent of your actions, where you can experience 'real world' environments! Uses the Nebula Device. For more information, take a look at the homepage
X-pired is an action-puzzle game written in C using SDL, SDL_mixer, SDL_image and SDL_gfx libraries distributed under the terms of GNU GPL. The goal of the game in each level is to reach the exit square, avoiding exploding barrels and other deadly stuff.