[go: up one dir, main page]

Showing 126 open source projects for "ogre"

View related business solutions
  • Gen AI apps are built with MongoDB Atlas Icon
    Gen AI apps are built with MongoDB Atlas

    The database for AI-powered applications.

    MongoDB Atlas is the developer-friendly database used to build, scale, and run gen AI and LLM-powered apps—without needing a separate vector database. Atlas offers built-in vector search, global availability across 115+ regions, and flexible document modeling. Start building AI apps faster, all in one place.
    Start Free
  • SOCRadar Extended Threat Intelligence Platform Icon
    SOCRadar Extended Threat Intelligence Platform

    Get real-time visibility into vulnerabilities, leaked data, and threat actor activity targeting your organization.

    SOCRadar Extended Threat Intelligence, a natively single platform from its inception that proactively identifies and analyzes cyber threats with contextual and actionable intelligence.
    Start Free Trial
  • 1
    OGRE

    OGRE

    scene-oriented, flexible 3D engine (C++, Python, C#, Java)

    OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce games and demos utilizing 3D hardware. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes.
    Downloads: 3 This Week
    Last Update:
    See Project
  • 2
    OGRE (O-O Graphics Rendering Engine)
    for the latest release see either - https://github.com/OGRECave/ogre - https://github.com/OGRECave/ogre-next An efficient, object-oriented hardware accelerated 3D engine. It abstracts the differences between APIs and platforms and allows scene-oriented coding through an easy to use object model. Adaptable to multiple scene types (indoor, outdoor, whatever)
    Downloads: 66 This Week
    Last Update:
    See Project
  • 3
    OGRE-Next 3D

    OGRE-Next 3D

    aka ogre v2 - scene-oriented, flexible 3D C++ engine

    OGRE-Next is the next-generation iteration of the OGRE (Object-Oriented Graphics Rendering Engine), a powerful open-source 3D rendering engine designed for real-time applications, games, simulations, and visualizations. It focuses on high-performance rendering pipelines, especially Vulkan and modern OpenGL, offering tools for photorealistic and stylized rendering.
    Downloads: 10 This Week
    Last Update:
    See Project
  • 4
    ArUco

    ArUco

    Augmented reality library based on OpenCV

    ArUco is a minimal library for Augmented Reality applications based exclusively on OpenCV. Relies on b/w markers with codes that are detected by calling a single function. Trivial integration of your augmented reality applications with OpenGL and OGRE. See documentation at https://drive.google.com/file/d/1OiavRVYVJ-WH88sQg1LUsh8CuJZUQyrX/view?usp=sharing
    Leader badge">
    Downloads: 202 This Week
    Last Update:
    See Project
  • Time tracking software for the global workforce Icon
    Time tracking software for the global workforce

    Teams of all sizes and in various industries that want the best time tracking and employee monitoring solution.

    It's easy with Hubstaff, a time-tracking and workforce management platform that automates almost every aspect of running or growing a business. Teams can track time to projects and to-dos using Hubstaff's desktop, web, or mobile applications. You'll be able to see how much time your team spends on different tasks, plus productivity metrics like activity rates and app usage through Hubstaff's online dashboard. Most of the available features are customizable on a per-user basis, so you can create the team management tool you need.
    Learn More
  • 5

    Open Jumpgate

    Opengate is a Jumpgate remake

    Opengate is a remake of the game Jumpgate using OGRE, CEGUI and the asio network library.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 6
    [OFFICIAL] tinyfiledialogs C C++ v3.21.3

    [OFFICIAL] tinyfiledialogs C C++ v3.21.3

    inputbox password WIN OSX GTK QT Console VCPKG C# Lua R Fortran Pascal

    one C/C++ file & header ==> 8 functions: - beep - tray notify popup - message & question - input & password - save file - open file(s) - select folder - color picker complements OpenGL Vulkan GLFW GLUT GLUI VTK SFML TGUI SDL Ogre Unity3d ION OpenCV CeGui MathGL GLM CPW GLOW Open3D ImGui MyGui GLT NGL STB Nuklear Fenster MicroUi & head-less programs NO INIT NO MAIN LOOP NO LINKING NO INCLUDE win (XP to 11) ASCII MBCS UTF-8 UTF-16 (wchar_t) - native dialogs osx/unix ASCII UTF-8 - applescript kdialog zenity shanty … ° SSH console / X forwarding / waypipe Wayland ° the dialogs can be forced into console mode ° curses dialogs via Dialog.exe/Dialog (disabled by default) C89/C23 & C++98/C++23 compliant VisualStudio MinGW GCC Clang TinyCC IntelCC OWCC BCC SunCC on Windows Mac Linux Bsd Solaris Minix Raspbian Flatpak Haiku bindings: VCPKG C# R Lua Rust Haskell Java AllegroBasic Fortran Pascal D JavaScript Kotlin click tab 'Files' for prototypes
    Leader badge">
    Downloads: 74 This Week
    Last Update:
    See Project
  • 7
    Vanilla-oIT

    Vanilla-oIT

    An unmodified version of the MMORPG Impressive Title by KovuLKD

    A courtesy to the KITO community and all those nice people I got to know along the way. The title says it: This is a vanilla unmodified Impressive Title server hosted by me and released by the KITO community. It's intended mostly for testing and those rare few, who want nostalgia. Impressive Title was made open source in 2011 by KovuLKD: The original creator of the game. It was later maintained by the KITO community, which is still acting as a beacon for various oIT creators and server...
    Downloads: 11 This Week
    Last Update:
    See Project
  • 8
    KBEngine

    KBEngine

    A MMOG engine of server

    KBEngine is an open-source MMOG server engine. Clients can communicate with the server through a simple protocol. KBEngine plugins can be quickly combined with (Unity3D, OGRE, Cocos2d-x, HTML5, etc.) technology to form a complete game client. The server-side low-level framework is written in C++, and the game logic layer uses Python (supports hot-fixing). Developers do not need to repeatedly implement the underlying technologies common to some game servers, and instead can focus their efforts on the game development level, to quickly build various multiplayer games. ...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 9
    Equity10
    Equity10 Version 0.3.7.6 Date 26/03/17 Ogre Models can now be Scaled Rotated and Positioned. Bug Fixes.
    Downloads: 0 This Week
    Last Update:
    See Project
  • Resco toolkit for building mobile apps Icon
    Resco toolkit for building mobile apps

    A no-code toolkit for building responsive and resilient mobile business applications for Microsoft Power Platform, Dynamics 365, Dataverse and Salesfo

    Deploying mobile apps with Resco takes days, not months—all without writing a single line of code. Workers can download the Resco app from AppStore, Google Play, or Windows Store, log into your company environment, and instantly use the app you have published on any device.
    Learn More
  • 10
    OgreOggSound is a wrapper around OpenAL to quickly add 2D/3D audio to applications. It supports OGG/WAV formats and is designed to integrate into OGRE applications. It has Static and multi-threaded stream support using BOOST / POCO threads.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 11
    udprog

    udprog

    The Yearbook of the Programmers of University of Debrecen

    This is an exercise workbook. It contains programming examples in C,C++ and Java in the following areas: Linux kernel, MINIX kernel, Android, C++11, Qt, Open CV, OGRE, Pthreads, Open MP and CUDA. But, this is more than a book because it includes source codes, photos and information about the students.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 12
    wop-CP is a RPG based on the OGRE engine. The project consists of members of the German game community with its main focus on RPG.The game itself will be build as a mod able engine providing a SDK with level and quest editor, scripting engine and so on.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 13
    Frapper

    Frapper

    The Filmakademie Application Framework

    Frapper features a node-based scene model with plugins for node types, a model-view-controller architecture, a panel-oriented user interface and a viewport using the Ogre 3D render engine. Frapper is developed at Filmakademie/Institute of Animation.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 14
    Crazy Eddies GUI System (CEGUI)

    Crazy Eddies GUI System (CEGUI)

    A fast, powerful and adaptable GUI solution

    Crazy Eddie's GUI (CEGUI) system is a graphical user interface C++ library. It was designed particularly for the needs of videogames, but the library is usable for non-game tasks, such as any other type of applications (rendering/visualisation/virtual reality) and tools. It is designed for user flexibility in look-and-feel, as well as being adaptable to the user's choice in tools and operating systems. Established in 2003, CEGUI sees continual, active development and remains one of the...
    Downloads: 34 This Week
    Last Update:
    See Project
  • 15
    Ultima Realidad - RPG Development Engine
    Roll Playing Game development environment, made with PyGame, Ogre, wxPython.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 16
    Space ship game

    Space ship game

    A space ship game prototype I wrote using OGRE rendering engine.

    This is a prototype for a hobbyist game project, which I used to learn how to build 3D games. It was undertaken before I enrolled in Gamercamp. Instructions: Instructions: Double click on "RunGame.bat" to play. Once the OGRE config screen has popped up, you can click 'ok' to play. If no rendering API is selected in the Rendering Subsystem drop down box then you must select "Direct3D9 Rendering Subsystem". You may also choose other graphical options such as whether or not to play in fullscreen mode, whether to use FSAA anti-aliasing and the number of supersampled pixels, etc and whether to turn VSync on or off although this currently affects the speed of the game (a fix is due to be uploaded). ...
    Downloads: 1 This Week
    Last Update:
    See Project
  • 17

    toy-bricks

    A 3D Game Framework

    Bricks is a 3D game framework that is written in c++. It uses Ogre for graphics rendering and Havok for physics and animation. It is open source software available under GNU GPL v3.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 18
    ToricCam

    ToricCam

    Virtual Camera representation using the Toric Space

    ToricCam is a C++ library I have developped for my research. It provides a starting point to using the Toric Space viewpoint representation [Lino & Christie, SIGGRAPH 2015]. It also implements our preliminary work published at SCA 2012. The library is released under the GNU General Public License version 3. For researchers who want to use the library for their work, please quote the papers as follows: + Efficient Composition for Virtual Camera Control. C. Lino, M. Christie. In ACM...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 19
    Shiny is a lightning fast, fully documented & by-far-easiest-to-use C/C++/Lua profiler with no extensive surgery. Results are smoothed & shown in run-time as a call-tree or sorted-by-time. Output also renderable as graphs in Ogre3D or your custom engine
    Downloads: 0 This Week
    Last Update:
    See Project
  • 20
    An Ogre camera control system plugin. Easily expandable and plugable to current Ogre projects. It implements some basic camera modes: free, orbital, chase, through target... Still in early stage.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 21

    Cell Defender

    A mobile tower 3D tower defense/defend the flag game

    ...You can only the "Colored" Defender units to do so. 3. Let 10 Robots in and your game is over! 4. No end survive and rack up as many points as you can! This project uses Python-Ogre, a wrapper for the original Ogre 3D. Please try it out, more versions soon!
    Downloads: 0 This Week
    Last Update:
    See Project
  • 22
    MyPhysicsLab

    MyPhysicsLab

    Real time 3D physics simulation and analyzing tool.

    Physics Engine: Havok. Rendering Engine: Ogre. GUI Lib: MyGUI.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 23
    Plugins, tools and supplemental libraries for use with the open-source real-time rendering engine OGRE.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 24

    Isometric Turn-Based Strategy

    A turn-based strategy game in the spirit of Tactics Ogre

    The end-goal is a deep, complex tactical turn-based RPG. The main inspirations are the Final Fantasy Tactics series and Tactics Ogre, with plenty of room for innovation. Currently, we are implementing weapons, items, and spells into the battle framework, and soon to come will be the core RPG mechanics, AI, and self-contained missions. The game is being coded in C++ using SDL.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 25
    Ogitor
    OGITOR is an attempt to build a general purpose editor to quickly create scenes which can then loaded in an OGRE application for both rapid prototyping purposes and also supplying a WYSWYG editor environment for OGRE.
    Downloads: 0 This Week
    Last Update:
    See Project