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Search Results for "spp client and server in java"

Showing 198 open source projects for "spp client and server in java"

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  • 1
    Minecraft Console Client (MCC)

    Minecraft Console Client (MCC)

    Lightweight console for Minecraft chat and automated scripts

    Minecraft Console Client (MCC) is a lightweight cross-platform open-source Minecraft TUI client for Java edition that allows you to connect to any Minecraft Java server, send commands, and receive text messages in a fast and easy way without having to open the main Minecraft game.
    Downloads: 10 This Week
    Last Update:
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  • 2
    Lithium (for Fabric)

    Lithium (for Fabric)

    A Fabric mod designed to improve the general performance of Minecraft

    A general-purpose optimization mod for Minecraft, improving server and client performance.
    Downloads: 21 This Week
    Last Update:
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  • 3
    ViaVersion

    ViaVersion

    Allows the connection of newer clients to older server versions

    Allows the connection of higher client versions to lower server versions - it works on any platform you can think of. The base ViaVersion jar runs on Paper and Velocity. We also have projects integrating ViaVersion to run on Fabric, Forge, Bungee, Sponge, or as a standalone proxy to join from basically any client version on any server version from the past decade. See HERE for an overview of the different Via* projects. Note that ViaVersion will be able to run best on either Paper servers...
    Downloads: 12 This Week
    Last Update:
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  • 4
    minecraft-world-downloader

    minecraft-world-downloader

    Download Minecraft worlds, extend server's render distance. 1.12.2

    A Minecraft world downloader that works as a proxy server between the client and the server to read & save chunk data. Download multiplayer worlds by connecting to them and walking around. Chunks can be sent back to the client to extend the render distance.
    Downloads: 6 This Week
    Last Update:
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  • 5
    TLauncher — Minecraft Launcher Client

    TLauncher — Minecraft Launcher Client

    Official TLauncher for Minecraft: play any version with mods support

    TLauncher is a powerful and feature-rich launcher for Minecraft that provides players with access to all versions of the game, including the latest releases and classic editions. This free alternative client offers seamless gameplay experience with built-in mod support, skin customization, and multiplayer capabilities. The launcher features an intuitive interface, automatic updates, and extensive configuration options for optimal performance. Perfect for both casual players and modding...
    Downloads: 0 This Week
    Last Update:
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  • 6
    LocoNet over TCP
    Client-server based software that talks to Digitrax LocoNet. TCP server talks through a hardware interface (e.g. LocoBuffer) to LocoNet. (User interface) clients talk to that server.
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    Downloads: 61 This Week
    Last Update:
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  • 7
    TKD Scoring Wi-Fi

    TKD Scoring Wi-Fi

    TKD Scoring Wi-Fi Server supporting Android and IPhone clients

    ... this is incredible! This looks even more professional and easier to use than any of the programs I’ve ever seen used at comps.” and “Hey... just installed everything and it’s unreal! Everything works perfectly, looks great!” encouraged us to make it public for everybody Like any scoring system the “TKD Scoring Wi-Fi” system has few basic components: *TKD Scoring Wi-Fi Server(PC or Android) *TKD Scoring Wi-Fi Client(Android or IPhone) *TKD Scoring Wi-Fi Remote Score Display (Android)
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    Downloads: 61 This Week
    Last Update:
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  • 8
    Arianne RPG

    Arianne RPG

    Arianne is an engine to develop multiplayer online games like Stendhal

    Arianne is a multiplayer online engine to develop turn based and real time games, providing a simple way of creating the game server rules and clients like our MORPG Stendhal. Our engine Marauroa uses Java and SQL for hosting hundreds of players on a solo host. Stendhal is a fun friendly and free multiplayer online adventure game with a huge and rich world. With hundreds of NPCs and different quests, features like the Travel log and achievement system keep track of progress. Thousands...
    Downloads: 49 This Week
    Last Update:
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  • 9
    Master of Magic - IME

    Master of Magic - IME

    Multiplayer Java rewrite of Simtex's classic game Master of Magic

    This is an attempt at a multiplayer client/server java rewrite of Microprose/Simtex's classic DOS turn based strategy game Master of Magic. Latest versions now require Java 17, however since a lot of folks have been having trouble setting this up, I am now providing 2 versions, one with a JRE included in the download, and one without. Beyond this, it should just be as simple as unzipping the file and running server.bat to get the server running locally, and client.bat to start up the client...
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    Downloads: 14 This Week
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  • 10
    2D isometric MMORPG using the SDL framework. Daimonin offers a free public server at https://www.daimonin.org . A Unity client is also in active development.
    Downloads: 9 This Week
    Last Update:
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  • 11
    Online Multiplayer Games Lobby written in java, the client lib can be added to any java game, and the server runs on any java enabled computer.
    Downloads: 0 This Week
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  • 12
    Phosphor (for Fabric)

    Phosphor (for Fabric)

    A Fabric mod designed to improve the performance of Minecraft

    Phosphor is a free and open-source Minecraft mod (under GNU GPLv3) aiming to save your CPU cycles and improve performance by optimizing one of Minecraft's most inefficient areas-- the lighting engine. It works on both the client and server and can be installed on servers without requiring clients to also have the mod. The mod is designed to be as minimal as possible in the changes it makes, and as such, does not modify the light model or interfaces of vanilla Minecraft. Because...
    Downloads: 4 This Week
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  • 13
    JSettlers2 is a web-based version of the board game Settlers of Catan written in Java. This client-server system supports multiple simultaneous games between people and/or AI bots. Originally written by Robert S Thomas as an AI dissertation (http://sourceforge.net/projects/jsettlers). The active source code is hosted at https://github.com/jdmonin/JSettlers2 including full history; the sourceforge CVS is historical up to 2012-09-28.
    Downloads: 3 This Week
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  • 14
    J-Man was developed as an easy-to-use Java SRCP client that comes with a graphical user interface which allows you to control model railways, track switches and signals. Now, you can use this software to connect to a server, insert locomotives and routes with ease.
    Downloads: 0 This Week
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  • 15
    Java Open Chess
    Java Open Chess is a project written in Java in NetBeans IDE. There is possibility to play for 2 players on local computers and via network connection. There is also an option to play versus quite weak computer oponent. Stronger computer oponens will be implemented soon. ATTENTION: Requires Java 1.8 or higher!
    Downloads: 13 This Week
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  • 16
    Java Games and Graphics is meant to be a fun project. The goal here is to have fun with JAVA graphics and JAVA games. There is no specific goal as to what kind of graphics or games.This project features an RPG Role Playing, MUD, and Turn Based Combat gam
    Downloads: 0 This Week
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  • 17
    TaekWondo Score

    TaekWondo Score

    Digital automated system for Taekwondo Scoring.

    This is a server side app to Taekwondo scoring system. This can be run with client Android app of this. You can get the Client app from play store https://play.google.com/store/apps/details?id=crackntech.taekvondoscore.full
    Downloads: 7 This Week
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  • 18
    Lost God cards is an 2d MMO rpg playing with cards, that project includes the server and the client, both are programmed using java.
    Downloads: 0 This Week
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  • 19
    The openfibs project aims to develop a library to be used by client software to access the First Internet Backgammon Server (fibs.com) to enable graphical end user clients, computer controlled bots, and statistical tools.
    Downloads: 0 This Week
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  • 20
    Naval-Robocode

    Naval-Robocode

    Naval Robocode is a programming game for Java.

    The Naval Robocode project is based on the original Robocode. The biggest difference is that it is not played with tanks but with naval ships! Naval Robocode has a lot of featurs such as: - Server - client functionalities - Multiple ship types - Multiple component types - Full dynamic component configuration - Blockly framework integration
    Downloads: 0 This Week
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  • 21
    Stigma - The Game
    Multiplayer online role playing game, based on original mechanics and setting, with a light client (runnable as a Java Applet) and persistent, highly customizable server.
    Downloads: 2 This Week
    Last Update:
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  • 22
    InCrEG online gaming platform

    InCrEG online gaming platform

    Aire de jeu de Belote en ligne

    [fr] Aire de jeu en ligne (client et serveur) basée sur les sources InCrEG. Belote inclus et d'autres à venir. [en] Online gaming platform (client & server) based on InCrEG sources. Belote included, more games to come.
    Downloads: 0 This Week
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  • 23

    Romance MMO Game Development Framework

    Massively multiplayer online game server and client framework

    MMO-RPG-type game server system. Romance 1.1 provides functional server, client communications system, and beginnings of relevant client libraries for Java, JavaScript, and Android devices. Romance 2 (a very early draft at present) provides a non-functional (yet) effort to produce a server, HTML5-based client, and support and infrastructural tools for MMO development. The new server is designed for greater scalability, and integrates real 3D support (not 2D + some depth, as in Romance...
    Downloads: 0 This Week
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  • 24
    BattleShip

    BattleShip

    The BattleShip is an online game developed in Java.

    The BattleShip was developed using Java. It is an online game where one user has to sink the other user’s ships. The game uses Server-Client structure, each user has a map where he needs to allocate his ships and one map where he will choose where to shoot to try to hit his enemy’s ships. The one who hit all opponent’s ships first, wins the game. The ships allocation can be manually or automatic (random position) and there is also a chat implemented where one user can talk to his opponent...
    Downloads: 0 This Week
    Last Update:
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  • 25
    The Duckpond project

    The Duckpond project

    Java decentralized cross-platform network multiplayer game engine

    A new decentralized way of network game-design.. Server-client-client-based with object-streaming. Which means that everyone can run a server with almost no hardware costs. The whole system is built upon a network of trust in within the masterclient delegates tasks.
    Downloads: 0 This Week
    Last Update:
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